Ping by solidplasma
This is one of those games that uses discovery as a gameplay element. The controls are not stated right out, but are made fairly obvious. You use sonar pings to examine the level around you. The "story" (if there is one) is told through hidden messages in each level. Try to find them all! (Hint: Start the first level by pressing the spacebar)
Programmed and Drawn in Game Maker 8
Sound effects made in SFXR
Programmed and Drawn in Game Maker 8
Sound effects made in SFXR
| Windows | http://dl.dropbox.com/u/1655764/Ping.zip |
| Source | http://dl.dropbox.com/u/1655764/Ping%20Source%20Code.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-19/?action=preview&uid=3463 |
Ratings
| Coolness | 0% | 201 |
| Overall | 3.07 | 83 |
| Audio | 2.50 | 107 |
| Community | 2.44 | 146 |
| Fun | 2.93 | 84 |
| Graphics | 2.33 | 186 |
| Humor | 2.11 | 128 |
| Innovation | 3.60 | 37 |
| Theme | 3.53 | 52 |
I worked out by the last level that some enemies behaved differently (the reference to inky and blinky etc was what made me realise it) but even at the last level I felt like I didn't really understand how I was supposed to be playing. I only won the last level by trying to rush blindly past the last enemy, and getting lucky.
Other than that it's a neat idea. I also like the hidden messages ;)