{"author_link":"\/author\/justinj\/","author_name":"JustinJ","author_uid":"2703","comments":[{"author_name":"pokermo","author_uid":"113139","time":"Aug 29, 2016 @ 2:33am","epoch":1472437680,"text":"The controls and camera movement made the game feel very tiresome to play. The player's sprite just seems like a last minute scribble compared to the rest of the art, and I had to mute the sharp footstep sounds. :-( Unfortunate about the lag. It has potential to be a fun stealth game."},{"author_name":"Meep","author_uid":"2629","time":"Aug 29, 2016 @ 3:42am","epoch":1472441820,"text":"Loved the cat room ^_^"},{"author_name":"facelesstheone","author_uid":"55673","time":"Aug 29, 2016 @ 2:24pm","epoch":1472480340,"text":"Wow, so much content in this game. Great job! I really liked it, but the controls feel weird sometimes and it annoys a little bit. But overall - great game in just 48 hours. Bravo!"},{"author_name":"Sean","author_uid":"50235","time":"Aug 31, 2016 @ 2:01am","epoch":1472608560,"text":"Great visuals on this one; I love the robots in particular. Unfortunately the gameplay feels a bit clunky. The screen transitions are cool, but I think they would've been better suited for more self-contained areas. In particular, it seems weird that walking into the wall alcoves in a hallway triggers the transition, since you're just going to walk back a few seconds later. The lack of checkpoints near items was also really frustrating, and I often found myself having to repeat areas because I got caught on the way back.\r<br\/>\r<br\/>If you're doing a post-jam version, hopefully you'll be able to fix the fps drop, because I bet it would feel a lot more playable without it!"},{"author_name":"Elit3dGaming","author_uid":"50291","time":"Sep 1, 2016 @ 5:30am","epoch":1472707500,"text":"Lots of content and very cool visuals. Game had lots of challenging elements to it as well. Great game, I'm surprised you got that much content in for such a small time limit. Would love to see more of this game."},{"author_name":"Flatgub","author_uid":"27519","time":"Sep 4, 2016 @ 12:46am","epoch":1472949660,"text":"Really cool idea and nice execution!\r<br\/>There where a few FPS drops here and there and the camera making me stop every 8 or so tiles was irritating but other than that its great~"}],"images":["ld36\/2703-6e7e173bb8241842f578f67f24c6e581.jpg","ld36\/2703-7cb29b86b6a2c50dc6ee87baba6e5c82.jpg"],"links":[{"url":"http:\/\/whocouldthat.be\/ld36\/ld36.html","text":"Web (PICO-8)"},{"url":"https:\/\/gist.github.com\/justinj\/145f479b9dffeed512eac52ec1c7a49b","text":"Source"}],"metadata":{"g_key":"333","g_author":"2703","g_event":"LD36","g_eventkey":"35","g_subevent":"COMPO","g_urlkey":"324","g_title":"Ode Anew","g_status":"UCHK1","g_place":"99999","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/2703-shot0-1472433329.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/2703-shot1-1472433329.png-eq-900-500.jpg"],"text":"Escape a temple on a far-off world.\r\n\r\nControls: \r\nArrows - move\r\nZ - Use item (once acquired)\r\n\r\nCouple big-ish problems, like lag, and I wanted to polish a bit more stuff, but I'm happy just to finish.","title":"Ode Anew"}