Good Ship Exploration by Cosmologicon
Hey, if you win this game, can you post whether you figured out the great secret on your own, or if you had to purchase it? I'm just curious how well hidden it is.
Non-jam version has no sound.
Jam version has background music (taken from the web), slightly faster load time, and some aesthetic improvements. Gameplay is identical, though. If you have bad framerates with the jam version, press Backspace to disable background effects.
Source version requires python + pygame.
Won't be able to port it to Mac unless somebody wants to do it for me.
Non-jam version has no sound.
Jam version has background music (taken from the web), slightly faster load time, and some aesthetic improvements. Gameplay is identical, though. If you have bad framerates with the jam version, press Backspace to disable background effects.
Source version requires python + pygame.
Won't be able to port it to Mac unless somebody wants to do it for me.
Ratings
| Coolness | 5% | 105 |
| Overall | 3.30 | 59 |
| Fun | 3.40 | 45 |
| Graphics | 3.10 | 92 |
| Humor | 3.00 | 37 |
| Innovation | 3.00 | 93 |
| Theme | 4.10 | 12 |
I played through this and thought it was a fun concept. I have a couple of crits though:
Since the majority of your time is spent floating through space the spaceship handling really needs to be the main draw and I think you could make this more satisfying. Right now the physics feel a bit off. Maybe look at Asteroids for reference or something similar.
The thrust when you activate the engine could be way more exaggerated in terms of feedback, rocket engine blasting away, HUGE flame, trail of smoke, etc, shaking from turbulence. Little details like that make it fun just to move around.
I would make the earth more recognizable. Right now the only way you know it's earth is that it was near the purple arrow.
Maybe make the text pop-ups less intrusive by not interrupting the game and not filling the screen as much... I would have them just hover near the relevant location (maybe with a fade in/out).
Same with docking with planets. Maybe don't freeze the game. Just show the "Explorer bot" options and such when the player is close.
My 2 cents. :)
A bit annoying that you need to go visit the first explored planets again with the better explor-o-dans. It would also help to see on the map which planets are fully explored.
It's little comfort that it's technically possible to win the game in under 2 minutes. :)