Land of Fodnal by Benjamin

[raw]
made by Benjamin for LD19 (COMPO)
Kill the Aborigines. Discover their secrets, steal their land.
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- Scouts can sense monster : one will see the danger zone, two will see the number of aborigines center around ( 2xscout = classic minesweeper )
- Explorers and Castle can explore zone. It means you must select one of them to explore new zones.
- Castle can build peoples
- People can build Castle
- You can only travel by selecting unit. If you loose track of your starting point, you have to build a new civilisation here ! ;)

Ratings

Coolness 38% 3
Overall 3.75 18
Audio 2.84 71
Community 3.14 84
Fun 3.55 29
Graphics 4.05 7
Humor 2.60 75
Innovation 3.30 57
Theme 4.15 10

Feedback

馃帳 Benjamin
20. Dec 2010 路 01:57 UTC
I have random crashes on game over They started to appear 15 before submit. I should have stop implement new features sooner. :"-/
jagttt
20. Dec 2010 路 11:15 UTC
I don't know the if the crash means clicking a normal block would get a bunch of moles come out and wipe out everything. I REALLY like this game. It is fun and reminds of Oasis. Look forward to a better version after compo.
Jonathan Whiting
20. Dec 2010 路 11:33 UTC
This seems to have a load of potential, but it's perhaps a bit too confusing to figure out in its present state. Would love some instructions!
馃帳 Benjamin
20. Dec 2010 路 13:28 UTC
No enought hints in game... Here are some instructions :
- Scouts can sense monster : one will see the danger zone, two will see the number of aborigines center around ( 2xscout = classic minesweeper )
- Explorers and Castle can explore zone. It means you must select one of them to explore new zones.
- Castle can build peoples
- People can build Castle
- You can only travel by selecting unit. If you loose track of your starting point, you have to build a new civilisation here ! ;)
poutrax
20. Dec 2010 路 19:58 UTC
Hello ben :)

Good game, I love the idea of destroying the concept of an old game :)
randomnine
21. Dec 2010 路 13:18 UTC
Really liked this! If anything the world's just a bit too big, so it drags on a bit - but neat execution of a great concept.
馃帳 Benjamin
21. Dec 2010 路 17:10 UTC
here's the link for the version with no aborigines overload bug http://dl.dropbox.com/u/5708192/LD19%20fodnal%201.1/index.html
ranklar
22. Dec 2010 路 17:24 UTC
Hmm, so it is a confusing to play minesweeper? LOL, once I figured that out, I at least new what was going on, but pretty boring unless you like minesweeper.
drZool
23. Dec 2010 路 17:54 UTC
I love it! Although it might need some more tweaking. Playing in medium, spawning explorers & ships makes the game easy. Also I like to see what where the enemies are going but you know that. Thumbs up!
Endurion
24. Dec 2010 路 10:43 UTC
Wow, a really really good game. Only marred by the mistake of the test version. Other than that, very well executed, polished entry.
Hats off!
Danik
26. Dec 2010 路 21:13 UTC
Sweet game, one of the best so far! Just a bit hard to understand without instructions. Also, is there no way to scroll around the map?
_wdh
26. Dec 2010 路 22:34 UTC
I'm liking it, but I must confess that if it wasn't for the comment that you made here I wouldn't have any idea what I was doing. You really should have put that into the game itself.
dertom
31. Dec 2010 路 00:48 UTC
Wow,...that one really fits 100% the theme! Once you get used to it it was cool! Good job!
Wiering
05. Jan 2011 路 23:51 UTC
Nice game!

Could you perhaps repost your lib? The link to pix.zip in your first post doesn't work.
Squax
07. Jan 2011 路 14:59 UTC
Probably my favourite so far, good gameplay and fits theme very well.
danblack
10. Jan 2011 路 21:31 UTC
Nice game, love the graphics.