Curse Of The Golden Pearl by Hamumu
Scuba Jim & Mumbly Jim in...
Curse Of The Golden Pearl!
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It's very simple to play, just click to move, and visit the tugboat to buy things with the pearls you collect. Instructions are shown before you play, so I don't have to tell you that.
Curse Of The Golden Pearl!
--------------------------
It's very simple to play, just click to move, and visit the tugboat to buy things with the pearls you collect. Instructions are shown before you play, so I don't have to tell you that.
| Web (Flash) | http://hamumu.com/scubajim.php |
| Source | http://hamumu.com/goods/ludum/scubajim_source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-20/?action=preview&uid=11 |
Ratings
| Coolness | 8% | 75 |
| Overall | 3.53 | 36 |
| Audio | 2.70 | 109 |
| Community | 2.81 | 123 |
| Fun | 3.74 | 18 |
| Graphics | 3.68 | 45 |
| Humor | 3.19 | 45 |
| Innovation | 3.22 | 97 |
| Theme | 2.51 | 179 |
Also the world felt very small - going all the way to the right and the left there just seemed to be empty space. Would have been nice to be able to explore more.
Nice graphics and setting though, and an interesting idea. I'll probably give this another go when I've got a proper mouse handy.
I never did figure out what the pants were for though.
This was pretty fun but lacked something that I can't put my finger on... It controls very well and looks nice.
I wouldn't have wanted to make it shorter, but it did get tedious about halfway through.
Also, I couldn't figure out how to use the depth charges.
Lovely graphics and style. Wish the pants had done something.
You definitely put your skills to good use here, Ham. Thanks for making this one for us!
Made me giggle a few times too!
You can actually reach anywhere you want eventually, because Depth Charges can blow up rock. You may have to hurt yourself to set them off though.
And lastly, yes it was designed with tablet play in mind! That's why there's no key for mines (or arrow keys to steer), though I did allow ESC in a couple places. Planned for Playbook specifically, because I don't have a way to port to iPhone, even though that would be a better market.
Kept me going constantly, think I've been playing half an hour straight so far :P
great animations, really nice effects with the darkness and bubbles. Excellent detail with the drift on the clam feed in the water.
Tack on a select few features (more upgrades, more locales, achievement or score systems) and get this thing out :)
As usual I'd like to add ;) Very nice increasingly useful items and you get to see more and more. However I got too greedy and drowned 17 minutes in :(
Well done!
case 15: // pants
items[w * 5 + 2] = 0;
break;
*waves fist*