Speculum by Joszs

[raw]
made by Joszs for LD20 (COMPO)
Speculum is a small platform game. Your task is to rescue the empire by defeating the evil robot king in the east. You are given the magic shield to help you on your journey.

Ratings

Coolness 1% 204
Overall 3.40 57
Audio 2.63 114
Community 3.36 53
Fun 3.60 30
Graphics 3.80 34
Humor 2.36 161
Innovation 3.47 54
Theme 2.95 100

Feedback

zlash
02. May 2011 · 14:22 UTC
I made it to the robot boss, but after some attempts, I couldn't beat it. Otherwise, it was fun!
crackerblocks
02. May 2011 · 23:27 UTC
cool concept. couldn't beat the boss either. not much room for mistakes.
Covenant
03. May 2011 · 12:00 UTC
Yep, same as previous, but very cool game! :)
Jhelle
03. May 2011 · 18:58 UTC
Beat the boss by huggin a corner. Nice game !
Dan C
05. May 2011 · 19:56 UTC
Lovely graphics, and some clever gameplay mechanics.

I really like the design and rolling animation of the main character and friendly NPCs :).

I'm also very impressed with how much you managed to get done in such a short time.

I found it too slow-paced to be fun, though, and the music is a little atonal for my taste. Also, the interpretation of the theme is too literal to be interesting, but at least you didn't make a Zelda clone.

The choice of name is... odd.
Dark Acre Jack
05. May 2011 · 23:07 UTC
Oh man this was great! With a few more cannon types, some extra levels, a couple of sub-bosses this could really have legs.

Great work, and congrats on finishing!
qrunchmonkey
06. May 2011 · 03:31 UTC
I too couldn't beat the boss. There doesn't seem to be a great angle to reflect the shots back at him. I think I got a few hits, but it seemed pretty random.
elbowroom
06. May 2011 · 11:15 UTC
I really enjoyed this rather easy game and then I got to the boss and oh my that was challenging.
I loved the graphics and ambiance, the music contributed to the relaxing feeling. The game is well made, the boss is a big difficulty spike but it can be defeated with planning so it gets two thumbs up.
Overall a very lovely game.

I think there are some minor issues with the mouse control over the blue shield, it is especially noticeable when the *spoiler*
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last boss turrets are firing rapidly from both directions.
eli
07. May 2011 · 12:27 UTC
Destructible walls ... boss fight ... a rolling protagonist ... what more could you want???!

Great clean tileset, fun mechanic. I especially liked the multiple heights to the level (ie. underground) - it was pretty surprising.

Not a hard game, but I don't know if how I won was "right".
Frib
09. May 2011 · 12:27 UTC
Cool mechanic, but aiming was a little hard at times, especially at the boss. But maybe that's a good thing, or else it would be too easy. Very enjoyable to play, though. Good job.
quickfingers
13. May 2011 · 22:33 UTC
I really enjoyed it! Managed to beat the boss aswell, just hid myself in the right corner of the room and it was easy enough. Charming game though, shame the music was so off key, kind of grated after a while, but still think it's better than just having silence
Jesse Chand
18. May 2011 · 01:48 UTC
The graphics remind me a bit of Rolando. XD