It's Dangerous: The Escort Quest by nitrik

[raw]
made by nitrik for LD20 (COMPO)
To play, unzip the folder and launch the web page "play_game.html".

I had a lot of fun - this being my first Ludum Dare, I definitely didn't have time for everything I thought I would (like a background). Still, I'm happy with what I managed to complete. Enjoy!

Ratings

Coolness 5% 119
Overall 3.44 51
Audio 1.40 249
Community 1.75 259
Fun 3.44 49
Graphics 2.72 180
Humor 2.56 124
Innovation 3.83 23
Theme 3.22 69

Feedback

馃帳 nitrik
02. May 2011 路 01:44 UTC
Forgot to mention above, the game is played using the mouse (just in case it's not obvious).
fueelin
02. May 2011 路 06:22 UTC
Overall I really liked it! I thought the main mechanic was very interesting and was used in some pretty cool ways. Unfortunately, I found the controls to be frustratingly inconsistent. In some parts (like the room with 3 bouncing red things that you have to trap in various parts), I couldn't get the fairy to place/remove blocks nearly responsively enough. But other than that little complaint I really liked the game! My favorite so far.
Xedfire
02. May 2011 路 17:58 UTC
NICE
ladron
02. May 2011 路 20:10 UTC
Very clever idea, and it worked really well too! I got to the bit near the end with the three bouncing red things, but couldn't get past.

Auto-scrolling to follow the hero would be nice - perhaps being overridden if you mouse to the edges to look ahead.

Nice job!
馃帳 nitrik
02. May 2011 路 22:50 UTC
Thanks! @fueelin: I agree, for some reason I decided to make the blocks toggle when you release the mouse button, as opposed to when you press it. Seemed like a good idea at 1am :)
mwest
03. May 2011 路 17:53 UTC
Took me a while to figure out that I need to scroll manually and I got stuck at the first 2 bouncing red blocks :(... The slow speed at which the character moves is a bit annoying when you try the same puzzle 10 times...

Other than that, good idea and well done!
Dark Acre Jack
04. May 2011 路 15:57 UTC
Very well done, very innovative!

I was rather disappointed there wasn't more, so that's a good thing.

Great work, highly recommend you polish this further.
eli
05. May 2011 路 20:19 UTC
Love this game mechanic! Another win for NPC-games!
Some of the puzzles were very clever!
The fact that I could figure them out probably means that the difficulty could be raised a bit :D

I thought there was a huge scrolling bug until I realized that the mouse controlled it. Afterwards, it was fine.

The dialog added a lot.

Good work!!
Draknek
11. May 2011 路 15:51 UTC
Not sure why it's a download when it runs in a browser. Next time it'd be worth finding someone that can host it for you if you don't have a website yourself.

I opened it up in the background then closed it because I wasn't sure if there was an opening I'd missed. Now the guy is just running in a black void: he jumps off the right edge of a platform and when he hits the bottom he respawns to repeat it forever.

Restarting doesn't get me anywhere: he's just stuck like this...
matthias_zarzecki
12. May 2011 路 11:00 UTC
Aren't those Mega-Man animations?
馃帳 nitrik
13. May 2011 路 03:12 UTC
@Draknek: hmm, I thought I fixed that bug...I think you'll have to re-download the game if you want to play it.

@matthias: yep, good eye! Although they're not the identical sprites, I used them as reference material when drawing my own.
Endurion
13. May 2011 路 06:36 UTC
Surprisingly good game :)
I expected a platformer of some kind on first glance. I also like the ensuing dialog throughout the game. Good one!
tzachs
13. May 2011 路 10:02 UTC
Nice, innovative and clever!
I very much enjoyed the in-game dialogs,
It would be nice if you could control the speed of the hero somehow, as I found myself waiting for him a lot.
Also, the controls felt a bit clunky. For example, in the last part I knew that I had to remove the block from underneath the hero as he walks on it, but it still took me like seven times until I managed it...