The Last of the Nyoms (Prologue) by quickfingers
The Nyoms are a cute species of creature that thrive on lemons. However supplies are low and Nyoms are doomed to extinction from starvation. But you can help! You are a rare breed of Nyom who has grown feet and hands. With these you can explore the land and try and find the fabled Lemon Cart!
This is my first LD and I had a blast. I managed to do everything I had planned with a few hours spare so was super happy.
Tools Used :
Unity Pro 3.3
Photoshop
Modo
Cubase 4 (Music composed in 20 minutes)
Sound Forge (Sound FX all done with the vocal chords I was born with :] )
Free Libs :
iTween
GUISpriteUI
I did record a time lapse but I'm having difficulties with formats and frame rates etc. Hopefully will get that sorted out soon.
This is my first LD and I had a blast. I managed to do everything I had planned with a few hours spare so was super happy.
Tools Used :
Unity Pro 3.3
Photoshop
Modo
Cubase 4 (Music composed in 20 minutes)
Sound Forge (Sound FX all done with the vocal chords I was born with :] )
Free Libs :
iTween
GUISpriteUI
I did record a time lapse but I'm having difficulties with formats and frame rates etc. Hopefully will get that sorted out soon.
Ratings
| Coolness | 7% | 86 |
| Overall | 3.15 | 95 |
| Audio | 3.54 | 26 |
| Community | 3.05 | 86 |
| Fun | 3.00 | 108 |
| Graphics | 3.81 | 33 |
| Humor | 2.62 | 120 |
| Innovation | 2.65 | 188 |
| Theme | 2.46 | 187 |
The sound and music kind of remind me of lemmings/worms. :)
Makes me want to play Bionic Commando, too.
As always, ace execution and you do live up to your name. While checkpoints may have eased the burden a tiny bit, the overall challenge level was good for an advanced player.
Thanks for this, and congrats on clearing your first LD48!
Fun little game, although the physics are extra floaty and the movement is pretty slow.
The graphics and audio fall together in a beautiful symbiosis and the gameplay in general was functional and polished. I missed an option to release the rope with the jump key instead of the mouse button, but that's a minor detail in the larger scale.
I guess the real problem is the theme itself. I guess it could be argued that the Nyoms (love the name) are quite helpless and would be in danger if they went out (even in numbers), and you did throw the punchline when activating the rope, but they both seemed very strained :-/
Still, that's "just" the theme - the remainder of the game was excellent, top notch.
Overall it was really cool . . . but not so thematic.
The only real problem I had was with the swinging mechanic. I always died on the 6 lemons under the cliff to the right.