PuddiPuddiPlatform by zzorn

[raw]
made by zzorn for LD20 (COMPO)
Move with WASD, jump with space, mouselook.
F1 to open game editor.

The objective of each level is to reach the goal platform.

Gameplay is pretty non-existent, and only first level tuned, but submitting anyway.

Ratings

Coolness 2% 177
Overall 2.00 267
Audio 1.40 249
Community 3.43 43
Fun 1.89 269
Graphics 3.22 96
Humor 1.45 277
Innovation 2.44 211
Theme 1.36 282

Feedback

Dark Acre Jack
04. May 2011 · 06:27 UTC
The sensation of sailing through the air is really tangible.

Too bad there wasn't more game, but congrats on submitting! :)
Grungi Ankhfire
06. May 2011 · 12:09 UTC
I found your progress updates fascinating, I was really looking forward to seeing how it would all come together at the end. Pity you couldn't get more of a "real" game, but the technical feat sure is impressive. Well done !
TellusE
06. May 2011 · 19:43 UTC
It's a shame you didn't have the time to implement more than you did. The platforms in the first level had an entertaining likeness to the platformed world of The Dragon Hunters (the CGI movie). I wanted to suggest you followed that style but feared it might just bring it towards another type of Super Mario Galaxy. Still, the notion of a world, fragmented by an ancient cataclysm, its pieces still floating in the atmosphere... intriguing.

I'd definitely suggest you should push it further.
someone
10. May 2011 · 18:47 UTC
The jump velocity seems a bit extreme in relation to how slowly you move. Good start of something though.
Endurion
13. May 2011 · 07:03 UTC
Looks very nice, but it's obviously rather unfinished. Most important would be a restart key or automatic restart when you fall down.
The jump height seemed to differ between the first and the other levels.