Entity by LeafThief
HOW TO PLAY: Find all 4 photographs and use them - but watch out: It's dangerous to go alone.
Use Arrow keys to navigate and X to activate an aura/photograph.
In this game the danger of going alone becomes an immediate threat. You could encourage social connections to others - for the sake of not going alone - go with them. You could try to find your own way.
Authors comments:
First LD for me - and it was quite harsh. I had a lot of problems (especially with programming). Also I have to admit that i fell in love with that visual style.
It's very very very short and not very well documented but I hope that you can enjoy it anyway.
Use Arrow keys to navigate and X to activate an aura/photograph.
In this game the danger of going alone becomes an immediate threat. You could encourage social connections to others - for the sake of not going alone - go with them. You could try to find your own way.
Authors comments:
First LD for me - and it was quite harsh. I had a lot of problems (especially with programming). Also I have to admit that i fell in love with that visual style.
It's very very very short and not very well documented but I hope that you can enjoy it anyway.
Ratings
| Coolness | 10% | 59 |
| Overall | 3.39 | 59 |
| Audio | 3.55 | 25 |
| Community | 3.81 | 9 |
| Fun | 2.61 | 171 |
| Graphics | 4.26 | 10 |
| Humor | 1.64 | 265 |
| Innovation | 3.37 | 69 |
| Theme | 3.41 | 54 |
Wicked awesome, I would say experiment with making the levels a bit larger so that it's not so easy to just run and collect all the photographs before my life runs out.
Super hard to understand what's happening, unfortunately. But you nailed the atmosphere perfectly!
I guess standing in the aura built health back? But I still died :(
Congratulations on your first Ludum Dare.
Rather than explain everything in a blunt way, though, it would probably be better to make things longer (maybe expand level like mentioned previously) to give the game more time to sink in.
I gotta try this a couple more rounds before moving on. An absolutely excellent piece of LeafThief.
However, you made a great work in overall, both graphics and audio nicely done, also all your posts and time lapse.
Good luck.
Cons: its hard to understand what you have to do, i had to play several times.
Another thing, you should make this game longer now the compo ended, you have a real jewel in here, it would be nice to add two or three more levels and see how it may diverge..
I was also confused by the gameplay. I think that you could potentially solve this by labeling things in the first level (stay near this, stay away from this, press x now, etc). I wonder too about some other things, like it seems like I can never remove the faces from my hit bar, even if I am in an aura... maybe changing the aura to recharge both your bars not just the aloneness bar.
overall, beautiful, amazing first LD.
Maybe I haven't understood well, but I don't care, because what I understood is awesome!
Yeah, it is difficult to understand what's going on..
I tried reading the code but I still don't really understand what is going on.:)
Anyhow I am impressed with the atmosphere.
I see now that the gameplay was indeed hard to understand and that I should've eased the player into the game. On the other hand - as JosephKnight.com pointed out - figuring it out was part of the game - but I suppose the timespan before loosing was too short.
I'm currently busy with my master thesis, but as soon as it's done, I'd like to polish this: with a proper tutorial and a proper length this can be what it intended to be in the first place: A game "commentary".
Thanks again - if you want to keep in touch: @leafthief (twitter)