Elidia by brandoncash

[raw]
made by brandoncash for LD20 (COMPO)
Use your mouse to guide the ship. Items will appear to help you stay alive.

Try to stay alive as long as possible!

You're going to want your speakers on for this one. You can use the + or - keys to adjust volume in game.

Ratings

Coolness 1% 204
Overall 3.15 95
Audio 3.65 20
Community 2.18 203
Fun 3.18 87
Graphics 2.35 227
Humor 2.80 95
Innovation 2.62 192
Theme 2.32 208

Feedback

DeadlyJoe
02. May 2011 · 04:23 UTC
Very simple, but quite challenging. The quippy female voice adds some depth to it. Great job. :)
Jacob
02. May 2011 · 05:39 UTC
Nice VO, difficult as heck. I had trouble figuring out it was an avoider game for a while as the white circle is not too telling.
Solid though!
Zillix
02. May 2011 · 06:31 UTC
Loved the voice! The mouse seemed to lag a bit, but that just might be my experience.
zlash
02. May 2011 · 14:40 UTC
Simple and fun.
The voiceovers were great.
Grungi Ankhfire
03. May 2011 · 12:02 UTC
As others said, the voice was pretty cool ! The game itself was quite hard, too. But nice nonetheless !
Rikkard
03. May 2011 · 14:17 UTC
Oh wow, when I played before I must not have had sound on. I love the voice acting. Game itself is simple and fun. Excellent first game!
Hamumu
03. May 2011 · 21:06 UTC
The collision is downright dirty! You can get smacked for being glared at by enemies. My other complaint is the guys appearing out of nowhere - would be better if they flew on from offscreen, so you weren't constantly worried that one would pop right by you. Otherwise it was cool, and different. I wish I could've stocked up powerups instead of being penalized for not using them.
Dark Acre Jack
03. May 2011 · 23:42 UTC
Nice minimal approach!

The enemies should spawn on the edge and come in, or at least shimmer or something before materializing, lots of cheap deaths.

57 my record!
Winterblood
04. May 2011 · 15:07 UTC
Collision is on a hair trigger, but some fun powerups.
Danik
09. May 2011 · 20:10 UTC
I thought of two things that could be improved.
Firstly, the distance for collision is too short and unforgiving. You die before you feel like you got hit, which was frustrating.
Secondly, the enemies seem to spawn anywhere, sometimes right in front of you at speed, leading to an instant death. Maybe better to spawn them off screen.
Other than that, nice simple game. I like the voice instructions and commentary.
Frib
10. May 2011 · 00:22 UTC
Like the others said, the collision detection is a bit dodgy. Other than that, circling the four corners makes it relatively easy (except for the random spawns). Good job though.
alexlarioza
10. May 2011 · 22:26 UTC
There were some obvious portal influences here. ;] I really enjoyed it! The females voice was probably the best part.

Couple things I didn't like: enemies spawning in the middle of the arena, enemies spawning on top of you when the game starts, and the lack of more enemies.
ACodeGerm
16. May 2011 · 02:44 UTC
The voice made it!

Nice twist on the move "mouse to dodge stuff" genre.
thristhart
16. May 2011 · 20:14 UTC
My best time was 145.
natpat
17. May 2011 · 10:58 UTC
Pretty fun - the upgrades were nice, and the voice gave it an excellent touch :)
idanmiller
17. May 2011 · 11:28 UTC
The game is fun to play!

What bothered me most was that the collision detection is not accurate. It's so much fun to go right by some triangles, but since the collision occurs in a bit of a distance, sometimes you die unexpectedly.

Loved all the different weapons :)