{"author_link":"\/author\/sirgustav\/","author_name":"sirGustav","author_uid":"1135","comments":[{"author_name":"Adramalech","author_uid":"4018","time":"May 2, 2011 @ 3:36am","epoch":1304307060,"text":"The dashing felt good, but it also feels like that's the only thing to do in the game."},{"author_name":"vandriver","author_uid":"4241","time":"May 2, 2011 @ 6:26am","epoch":1304317260,"text":"the dashing was a blast.  what would have made this twice as fun and worthy of multiple plays would be if there were ways to maintain a single dash throughout the entire level.  if that is possible, i couldn't figure out how. but the dash-crash-dash is visceral fun."},{"author_name":"Zillix","author_uid":"2460","time":"May 2, 2011 @ 8:17am","epoch":1304323920,"text":"Loved the dashing.  The heart mechanic was a little wonky on spikey pits, since you had to pick it up on your way back up.  But seriously, the dashing was great."},{"author_name":"SonnyBone","author_uid":"1365","time":"May 2, 2011 @ 8:24am","epoch":1304324340,"text":"COOL!\r<br\/>\r<br\/>The dashing is very rad. You have a neat mechanic that you should expand upon. This game could be really great with more time and some extra features.\r<br\/>\r<br\/>I dig the 'Baby Mario' style heart mechanic!"},{"author_name":"mjb67","author_uid":"4134","time":"May 2, 2011 @ 11:51am","epoch":1304336760,"text":"Nice, I like the heart mechanic."},{"author_name":"lingmops","author_uid":"3712","time":"May 2, 2011 @ 2:32pm","epoch":1304346420,"text":"Took me a bit to twig that you can hold dash and just shoot about the place, it's a bit more fun when you've figured that out :)"},{"author_name":"Kynrael","author_uid":"3913","time":"May 2, 2011 @ 4:58pm","epoch":1304355180,"text":"Cool game ! Liked dashing around :D"},{"author_name":"Milo","author_uid":"2934","time":"May 2, 2011 @ 9:24pm","epoch":1304371140,"text":"The dashing was thoroughly pleasing."},{"author_name":"Winterblood","author_uid":"4051","time":"May 2, 2011 @ 10:41pm","epoch":1304375760,"text":"Nice dash mechanic! Desperately needs respawn points though. I think I was near the end after two or three restarts, but couldn't face replaying the same stuff a fourth time."},{"author_name":"Jhelle","author_uid":"2232","time":"May 3, 2011 @ 12:38am","epoch":1304382780,"text":"Had a fun time flying around like superman. Sadly no music and lacking other content."},{"author_name":"Mikhail Rudoy","author_uid":"3743","time":"May 3, 2011 @ 1:49am","epoch":1304387040,"text":"The dashing was awesome!!!!!!!!!!!!!!"},{"author_name":"Alan Lynn","author_uid":"2636","time":"May 3, 2011 @ 3:26am","epoch":1304392860,"text":"I like the dashing, but not the heart chasing."},{"author_name":"Chris Zamanillo","author_uid":"1121","time":"May 3, 2011 @ 7:26am","epoch":1304407260,"text":"Neat mechanic with the dashing, you should definitely explore it further as already mentioned."},{"author_name":"elbowroom","author_uid":"3590","time":"May 3, 2011 @ 5:30pm","epoch":1304443500,"text":"I agree dashing around is awesome!\r<br\/>The game lacks in the challange department.\r<br\/>I like the 'heart chasing' mechanic.\r<br\/>All and all it reminds me of Sonic.\r<br\/>Nice work."},{"author_name":"Grungi Ankhfire","author_uid":"3168","time":"May 3, 2011 @ 7:51pm","epoch":1304451960,"text":"I'll add my voice to the choir and say that the dashing was fun :D Too bad the rest was a bit lacking. Still, fun to control."},{"author_name":"Gobo","author_uid":"1884","time":"May 4, 2011 @ 3:25am","epoch":1304479200,"text":"Pretty fun."},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"May 4, 2011 @ 3:48am","epoch":1304480580,"text":"I lived happily ever after.\r<br\/>\r<br\/>Best maze EVER."},{"author_name":"randomnine","author_uid":"214","time":"May 4, 2011 @ 4:48pm","epoch":1304527380,"text":"Awesome. Gameplay feels like Sparkster: Rocket Knight Adventures 2 and Yoshi's Island got together and had a stick figure baby."},{"author_name":"Danik","author_uid":"2311","time":"May 4, 2011 @ 9:30pm","epoch":1304544300,"text":"Fun. Would be nice to see it elaborated on, it has potential. :)"},{"author_name":"tusongtupa","author_uid":"3286","time":"May 6, 2011 @ 7:28am","epoch":1304666580,"text":"it actually takes some skill to link dashes. that's a neat mechanic you got there."},{"author_name":"manofdoom","author_uid":"2402","time":"May 6, 2011 @ 6:26pm","epoch":1304706060,"text":"As most have said, the dashing is awesome, but other than that it's a bit limited."},{"author_name":"alexlarioza","author_uid":"3079","time":"May 10, 2011 @ 11:07pm","epoch":1305068520,"text":"As everyone else said, loved the dashing. Wish there were more hazards though."},{"author_name":"Endurion","author_uid":"103","time":"May 14, 2011 @ 5:42pm","epoch":1305394620,"text":"The game lives with the dash mechanic. It reminds me of an indie game (Pojo, Pogo?) which is a good thing.\r<br\/>Build on it and enhance!"},{"author_name":"Jesse Chand","author_uid":"4110","time":"May 18, 2011 @ 1:51am","epoch":1305683160,"text":"This was one of the more fun entries I played, despite the simplicity. The dashing mechanic is solid."},{"author_name":"erik","author_uid":"59","time":"May 22, 2011 @ 10:37pm","epoch":1306103520,"text":"You might want to mention the dash command somewhere in the game, as I didn't see it at the bottom of the web page at first.  The dash is pretty cool.  Taking damage from the a high fall and the lack of checkpoint are a bit frustrating though.  More content would go a long way in this game."}],"images":["ld20\/1135-427f1d8901a56814c704c959539f4525.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/11535495\/ld20\/index.html","text":"Flash (primary)"},{"url":"http:\/\/gamesmadeinweekends.googlecode.com\/hg\/ludumdare_20\/bin\/index.html","text":"Flash (secondary)"},{"url":"http:\/\/twitter.com\/#!\/sirGustav","text":"Twitter"},{"url":"http:\/\/www.youtube.com\/watch?v=qIrkOoQ_LA4","text":"Inspiration"},{"url":"http:\/\/code.google.com\/p\/gamesmadeinweekends\/source\/browse\/#hg%2Fludumdare_20","text":"Source"}],"metadata":{"g_key":"33167","g_author":"1135","g_event":"LD20","g_eventkey":"6","g_subevent":"COMPO","g_urlkey":"33197","g_title":"A Spawn Named Bob","g_status":"UCHK1","g_place":"108","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/1135-shot0.PNG-eq-900-500.jpg"],"text":"You control a spawn given a heart and a name and are set free to join the world of the living.<\/p>","title":"A Spawn Named Bob"}