Tim: Legends by morganquirk

[raw]
made by morganquirk for LD20 (COMPO)
Hi, I worked pretty hard on this. I think it's worth playing.

Controls are explained in-game, except "r" restarts a level.

I have a time lapse, but I haven't made it into a video yet. That's coming soon.

Ratings

Coolness 2% 177
Overall 3.84 11
Audio 4.04 7
Community 2.53 161
Fun 3.56 31
Graphics 3.88 28
Humor 3.73 14
Innovation 3.88 17
Theme 3.92 9

Feedback

AndrewBC
02. May 2011 · 08:56 UTC
Hey, this was great! I like the concept and the implementation, it works well and I haven't seen that before. Silly Tim.
Yezu
02. May 2011 · 12:27 UTC
Well done :)
kylerhoades
02. May 2011 · 12:48 UTC
The radio is pure WIN
brandoncash
02. May 2011 · 15:54 UTC
<3 the radio!
alexlarioza
03. May 2011 · 03:20 UTC
Great job! I loved the beginning cut scene. xD
randomnine
04. May 2011 · 14:40 UTC
Good concept, good music, good sound, loved the radio. Feels very complete :)
Cosr
05. May 2011 · 10:56 UTC
Looked great, sounded great. Played great, but it liked to freeze for me every so often when I was carrying Tim on the liftable platforms.
Dark Acre Jack
06. May 2011 · 04:14 UTC
This was really cool, really fun to play.
It seemed that the only purpose for the upper half of the screen was to see Tim's thoughts? Perhaps a PIP enlarging the Robot's view would be another way to view the game world.
Excellent work!
Hectigo
08. May 2011 · 16:19 UTC
Looks good, and sounds great. While I found the gameplay idea interesting, it ended up a bit tedious - either it's waiting for Tim to walk somewhere, or otherwise he is plunging to death way too fast. It's not always so easy to plan ahead and predict where he will end up - at least in the beginning when one doesn't yet have a clear idea of the nuances of the game. And then it's back all the way to the beginning of the level.
matthias_zarzecki
08. May 2011 · 16:31 UTC
Haha! This idea is great. Although it is kinda tedious (slow), and switching between both screens is hard.
Endurion
12. May 2011 · 15:53 UTC
Really neat idea :)
The only complaints are the somewhat lengthy replay of a level when Tim gets killed, but other than that it's a solid game.
Gornova
12. May 2011 · 21:19 UTC
Ludum dare winnder ?
mwest
15. May 2011 · 17:00 UTC
Great game, well done!

It's just a bit too tedious to replay a level after dying when you struggled for 10m to get past the 1st half...