The Last Survivor by Benn

[raw]
made by Benn for LD20 (COMPO)
You are the last survivor. Solve the puzzles and platforming challenges to be able to discover your true form!

Ratings

Coolness 5% 119
Overall 3.72 15
Audio 3.63 22
Community 2.86 116
Fun 4.05 4
Graphics 2.53 207
Humor 3.21 41
Innovation 3.86 20
Theme 2.67 153

Feedback

AyCe
01. May 2011 · 20:25 UTC
Cool!
TellusE
02. May 2011 · 03:30 UTC
I loved the minimalist graphical style. A really nice combination of retro Atari and neo physics.
SonnyBone
02. May 2011 · 04:29 UTC
This is really well made! You've mastered the core mechanic, now just expand on it and add more puzzles and this will be a really awesome game!
LegacyCrono
02. May 2011 · 12:17 UTC
Great game, but it's so short! The ending was AWESOME. :D
randomnine
02. May 2011 · 12:44 UTC
Nice! The block physics feels really solid, except trying to get the blocks into 1-block-high gaps early on. Good puzzle design. Please expand this, I want to play more :)
Cirrial
02. May 2011 · 12:47 UTC
I liked the minimalist graphics. The core mechanic is pretty interesting, and I did like how the physics were different to allow for crazy stacking solutions to problems. Good work!
ratking
02. May 2011 · 13:06 UTC
Nice gameplay, played it till the end!
athanazio
03. May 2011 · 02:32 UTC
wow just can't stop playing :P
eli
03. May 2011 · 07:01 UTC
great example of how powerful, solid mechanics trumps complex graphics. Let this be a lesson to us all.
haqu
03. May 2011 · 07:28 UTC
great game!
TomK32
03. May 2011 · 09:38 UTC
Great one and I'd love to see more levels.
Bender
03. May 2011 · 14:14 UTC
It was amazing. And the ending was just so perfect ! <3 awesome
someone
03. May 2011 · 17:07 UTC
Simple graphics and gameplay but really well made. The music and sounds go well with the style. Good job.
If you try to drop a block inside another is stays with the mouse and the beam disappears which seems a bit odd.
Dark Acre Jack
04. May 2011 · 01:23 UTC
Zeeeeeep.

Excellent number of well-thought out puzzles! Thanks for this.
Neilo
04. May 2011 · 10:37 UTC
Mechanic is perfect. Very simple and intuitive. Could easily take this concept further! However I do have a soft spot for puzzles.
Danik
04. May 2011 · 20:01 UTC
Solid game! Simple graphics and a simple mechanic that works very well with the level design, I liked it!
DrPetter
05. May 2011 · 11:15 UTC
Simple and clean. Could do with some fun feedback and dynamics to make it more enjoyable, like lasers (and other items?) updating in realtime as you move the boxes, so you can sort of play around with them instead of just arranging to solve the puzzle. There were a few moderately challenging parts, but overall it was pretty easy to get through. No game-breaking bugs that I could find, so props for that. Seems like a scenario where those could easily pop up.
erik
05. May 2011 · 17:03 UTC
Very solid. I liked the audio.
matthias_zarzecki
05. May 2011 · 20:36 UTC
Amazing to see how it does work without having any graphics :-)
jonbro
06. May 2011 · 09:51 UTC
I think that just the tiniest touch of particle effects or graphical juice could really help this a ton. The game is brilliant, I loved the last level.
stigrv
06. May 2011 · 19:27 UTC
Interesting gameplay mechanic. Even more awesome ending :)
rik
07. May 2011 · 12:28 UTC
Solid game. A little slow, but challenging and fun.
joekinley
07. May 2011 · 22:12 UTC
No timelapse? Sad timelapse watcher over here.
Great game though. Awesome simple audio, had fun playing here. The ending was surprising, but i just hate.... i don't tell but meh. Nice game though.
elbowroom
07. May 2011 · 23:36 UTC
This a really solid game.:)
It just somehow lacks real challenge. .
The puzzles are fun and the platforming is cool.. the last part is the best one.:)
Over a very nice polished game that is pretty addictive.
nilstastic
08. May 2011 · 16:40 UTC
Very nice, but a bit easy. =)
I think this game has very interesting and nicely done gameplay features, expanding it with better graphics (8bit style?) would make this a hit. =)
Good job!
Daniel X. Moore
09. May 2011 · 06:09 UTC
A nice exploration of this interesting mechanic. Great work on level design!
Hectigo
09. May 2011 · 20:28 UTC
Ha, great minds think alike. :) It's almost eerie how similar this is to my game in some respects. Mayhaps Portal 2's lasers have something to do with it? My sounds/music pale in comparison to yours, though.
mwest
14. May 2011 · 22:10 UTC
Brilliant - well done!
Endurion
15. May 2011 · 05:36 UTC
Nifty idea, makes for quite a few nice puzzles. This is a concept you could really expand on well!
Tom 7
28. May 2011 · 18:04 UTC
Good stuff. :) The music and sound effects really went well together. I found all of the puzzles pretty easy, except for the last one, which I think I beat the wrong way (jumped and moved a block under my feet while in the air!) but I do love doing that.