The Legend of Old Man by eli

[raw]
made by eli for LD20 (COMPO)
The Legend of Old Man!

It's adventure o'clock, and Old Man is late! Player characters from all over are gathering to hear your sage advice and get The Item - don't let them down!!

Take control of the ultimate NPC and set the local record. Are you up for the task???

Ratings

Coolness 18% 27
Overall 3.22 88
Audio 3.17 62
Community 2.76 128
Fun 3.09 95
Graphics 2.83 160
Humor 3.86 8
Innovation 3.26 88
Theme 3.70 25

Feedback

ahmeni
01. May 2011 · 22:15 UTC
Very nicely done!
ratking
02. May 2011 · 02:45 UTC
Great one!
oldsatchmo
02. May 2011 · 02:46 UTC
Haha! This is great. The voice over is perfect.
Nora Shishi
02. May 2011 · 08:03 UTC
Hahahahahahahahahaha, My stomach hurts! I Love this game! I respect your Humor! XD
Nora Shishi
02. May 2011 · 19:08 UTC
And I recorded my voice too this time. I can clearly imagine how he recorded his. It made me laugh so much.
trialbyfun
02. May 2011 · 21:20 UTC
The voice work really seals the deal! made me chuckle. I also like the idea of playing as the person who helps the protagonist rather than the hero.
Jhelle
03. May 2011 · 11:23 UTC
Loved the old man grumbling sound, it cracks me up everytime I hear it. Also nice use of the theme and overall game
Dark Acre Jack
04. May 2011 · 20:29 UTC
Thoroughly enjoyed that, well done!
matthias_zarzecki
05. May 2011 · 12:14 UTC
The voice sells this one.
treeman
05. May 2011 · 17:28 UTC
lol! Great idea, nicely executed.
DrPetter
05. May 2011 · 18:12 UTC
Har. Funny, plays rather well, is very short. Would be a lot of fun to see more of these "behind the scenes" games based on NPCs from famous titles. That could be a compo theme in itself, so many silly possibilities :)
alexlarioza
05. May 2011 · 19:02 UTC
Reminds me of those books you fill in the missing words for. Then when you read it through, it sound hilarious.
Endurion
08. May 2011 · 06:51 UTC
Haha, really nice :)
Love the sound bits!
Daniel X. Moore
10. May 2011 · 18:04 UTC
One bug, it doesn't accept the word "tedious". Though overall a cool mashup of platforming and madlibs.
Petzi
11. May 2011 · 16:01 UTC
Well it's kind of hard to excuse the terrible dictionary. I like what you did with the theme, and the old man's voice really made me laugh. The timer makes me feel pressured, like I'm going to lose if I don't hurry up, which isn't good. I do understand it's there for people who want to play through it quickly. It's not a bad game, but I can't shake the feeling that at the end of a day it's just a linear platform with a badly "dictionaried" word gimmick. Nice job on the transitions between the cave rooms and the platform segments.