Don't Go Alone by pgil
Finished just in time.
You want to visit Grandmother before she dies. However, the road is blocked, so you must take a detour through the woods. A stranger has offered to help you...
(if you download the source, make sure you copy "alone.xm" and "pgild.ini" from the windows build)
You want to visit Grandmother before she dies. However, the road is blocked, so you must take a detour through the woods. A stranger has offered to help you...
(if you download the source, make sure you copy "alone.xm" and "pgild.ini" from the windows build)
Ratings
| Coolness | 14% | 34 |
| Overall | 4.23 | 2 |
| Audio | 4.10 | 4 |
| Community | 3.22 | 69 |
| Fun | 3.87 | 11 |
| Graphics | 4.42 | 5 |
| Humor | 2.95 | 69 |
| Innovation | 3.81 | 25 |
| Theme | 4.19 | 4 |
I found the game quite easy, but that didn't bother me at all.
A checkpoint at the river would've been nice, I didn't really feel like starting over again after getting killed.
The twist was the kicker. Great work!
It was a perceptual experience!
*spoiler*:
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.. I tried to run away from the stranger and he started going insane.. WHERTE DID YOU GO? I'M TRYING TO HELP YOU!!
*spoiler*:
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.. I tried to run away from the stranger and he started going insane.. WHERTE DID YOU GO? I'M TRYING TO HELP YOU!!
ok I tried again and now I went with him and he just killed me instead:)
I think it would have been more dramatic if the stranger was death and you would be the one leading him to your grandmothers house:)
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sorry about the double post.. How do you get the normal ending ? I tried searching for a way to avoid the stranger but the best I could do was run away from him?
I got 'there is no escape' ending.
How do you get the 'normal' ending?
Graphical style is very cool.
I did however only later saw I had a health-bar. It's gettting obscrued so small in the upper corner.
Good job!
You absolutely nailed the aesthetic (both the retro bit, and atmosphere). Great execution. Having the shots slowly switch over was a nice touch.
Simple, solid atmosphere, nice little plot. This is the game I wish I would have made.
I guess somehow I was hoping for the creepy stranger to either BE grandma or to become som Shyamalan...ian twist; the grandmother and stranger representing the ultimate within the domains of light and darkness, the daughter called hitherto to receive responsibility for the future of the balance of the whole of existence (count the of's; lots of them) and the stranger the dark presence of the world intending to stop it... and so on.
Regardless of my expectations, this went far and beyond anything I'd expect of a 48 hour deal. Very nice.
I thought the stranger was Death, and that's not really a spoiler but it kinda is so whatever
Whether you make it without the "stranger" who is actually trying to kill you (likely to be death) he teleports, and both endings he is in the window ready to kill you and grandma!