{"author_link":"\/author\/falcon256\/","author_name":"Falcon256","author_uid":"3255","comments":[{"author_name":"DrPetter","author_uid":"10","time":"May 2, 2011 @ 9:59am","epoch":1304330040,"text":"Does not seem to work sometimes, on Win7 :("},{"author_name":"kylerhoades","author_uid":"3495","time":"May 2, 2011 @ 12:01pm","epoch":1304337360,"text":"Sorry man, still doesn't work :("},{"author_name":"zzorn","author_uid":"2534","time":"May 2, 2011 @ 3:52pm","epoch":1304351220,"text":"I get \r<br\/>\r<br\/>java -jar Start-Alternative.jar \r<br\/>Exception in thread &quot;main&quot; java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path\r<br\/>\r<br\/>and \r<br\/>\r<br\/>java -jar Start-WorksSometimes.jar \r<br\/>JarClassLoader: Warning: Unable to load native library: java.lang.NullPointerException\r<br\/>JarClassLoader: Warning: Unable to load native library: java.lang.NullPointerException\r<br\/>Exception in thread &quot;main&quot; java.lang.reflect.InvocationTargetException\r<br\/>\r<br\/>A script with the proper path settings to the lwjgl files should probably fix the first one easily."},{"author_name":"ladron","author_uid":"3184","time":"May 2, 2011 @ 8:06pm","epoch":1304366460,"text":"Start-WorksSometimes.jar worked for me.\r<br\/>\r<br\/>I liked the graphics - particularly the shafts of light. I found the character-relative controls difficult to use, but I guess you need to do that for aiming. Maybe a combine mouse-keyboard control scheme (keys to move, mouse to aim) would work better.\r<br\/>\r<br\/>The ball had a bit of a mind of its own when it bounced - sometimes suddenly randomly speeding up at times."},{"author_name":"Falcon256","author_uid":"3255","time":"May 2, 2011 @ 10:54pm","epoch":1304376540,"text":"Thanks for the info zzorn, I made some changes to the classpaths in the manifests. Both jars still work for me so I went kinda crazy putting the dependencies in places they shouldent even be looked for. \r<br\/>\r<br\/>When you mention a script, Are you saying like a match file that opens java up wherever it is and sets the proper classpath variables and the like? I'm not sure how to set this up for anything other than windows.\r<br\/>\r<br\/>This drives me nuts since my ld19 project worked fine for almost everyone. This one is much simpler."},{"author_name":"Falcon256","author_uid":"3255","time":"May 2, 2011 @ 10:55pm","epoch":1304376600,"text":"Match file = batch file. .bat. damn no edit."},{"author_name":"crackerblocks","author_uid":"505","time":"May 3, 2011 @ 3:58am","epoch":1304394780,"text":"a total laugh. I love it."},{"author_name":"mwest","author_uid":"24","time":"May 3, 2011 @ 7:46pm","epoch":1304451660,"text":"Very nice! The lighting is very atmospheric, would've been awesome if you could add music!"},{"author_name":"SonnyBone","author_uid":"1365","time":"May 4, 2011 @ 4:31am","epoch":1304483160,"text":"I'm glad dodgeball wasn't like this in school... \r<br\/>\r<br\/>Your map looks really nice with the static lighting and all. You took the theme and made something unique! Good job!"},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"May 4, 2011 @ 8:12pm","epoch":1304539620,"text":"Apologies, I lack the technical understanding to make this run. :("},{"author_name":"Yezu","author_uid":"33","time":"May 5, 2011 @ 8:53pm","epoch":1304628480,"text":"I also get the missing classes error. As this is an Eclipse project why don't You prepare jar's for each OS with the libs inside?"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"May 9, 2011 @ 9:39am","epoch":1304933640,"text":"this idea is fun, but collecting the ball is tedious.It's almost as s you  were punished for using the main feature of the game."},{"author_name":"FredericRP","author_uid":"4277","time":"May 12, 2011 @ 9:47pm","epoch":1305236520,"text":"Works well on a mac (just double click the worksometimes.jar), I like the lights on the floor, even if it's sometimes difficult to see doors (too dark screen maybe ?). Easy to play but the large space makes me wonder.. is there a goal somewhere ?"}],"images":["ld20\/3255-f3c53add4fe00acc831fba0e05e94fcf.jpg","ld20\/3255-7e7ffc7fe7323a7e5426b2173791c9dd.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/17067754\/DodgeballMassacre.zip","text":"All(windows confirmed)"}],"metadata":{"g_key":"33074","g_author":"3255","g_event":"LD20","g_eventkey":"6","g_subevent":"COMPO","g_urlkey":"33104","g_title":"Dodgeball Massacre","g_status":"UCHK1","g_place":"160","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/3255-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/3255-shot1.jpg-eq-900-500.jpg"],"text":"Stuck in an asylum with no exit with 101 nutjobs and a demonic dodgeball. The ball changes as you \"feed\" it.\r\n\r\nJust a quick little game in java. Haven't had anyone able to use it on mac yet. Works on windows so far. The eclipse project is included.\r\n\r\nThe insane AI and insane dodgeball physics are intentional. If in doubt, run from the ball till it stops... If it stops >:)<\/p>","title":"Dodgeball Massacre"}