Guinea Pig Warrior by tonic

[raw]
made by tonic for LD20 (COMPO)
There seems to be a small rendering bug with some hardware/drivers, which is seen in the tile borders. (Just setting sampling to nearest doesn't seem to be enough, apparently there should be extra texel row/column copy of the data if hw happens to sample a bit outside?)
If you experience this bug, I'd appreciate if you would describe your gfx hardware shortly in the comments (and if you have ever upgraded drivers or not).

Ratings

Coolness 3% 156
Overall 3.14 99
Audio 2.86 85
Community 2.47 165
Fun 3.00 108
Graphics 3.23 95
Humor 2.74 104
Innovation 3.14 117
Theme 3.41 54

Feedback

PoV
02. May 2011 · 04:59 UTC
Warrior.
sol_hsa
02. May 2011 · 05:11 UTC
One day Tonic will name his entries something else than Warrior, and it'll be "CCCCCCombobreaker". =)
Kvisle
02. May 2011 · 20:11 UTC
The best theme-interpretation so far in my list.
Kvisle
02. May 2011 · 20:23 UTC
Want to add that it worked fine in Linux, with Wine.
localcoder
03. May 2011 · 10:18 UTC
Is it weird that I expected the man at the end to betray me? I guess I've been playing too many art games :)

I enjoyed it. Also found the technical note about the sideways motion interesting, I didn't notice until I read it.
Joszs
03. May 2011 · 18:34 UTC
Nice game! It's only a bit short.
Rikkard
04. May 2011 · 04:24 UTC
Solid short. Restarting could happen after you get the helmet though. I thought the button opened a door instead of stupid deadly lethal lasers so I pushed up against it to my demise.

I got the "bug". I have, AFAIK, the most updated drivers for my GTX 580.
Dark Acre Jack
04. May 2011 · 05:52 UTC
Really liked this riff on the 'temporal displacement' mechanism.

Lovely artwork, great job!
chrisp
07. May 2011 · 04:47 UTC
Neat. Short and to the point. Graphics and audio were nice and solid. Would have been good to see more interesting applications of the temporal mechanic. Also doors would have been appreciated in place of deadly lasers, or at least checkpoints - I died and was forced to repeat the intro sequence more times than I care to admit! :) A solid showing overall.
mwest
11. May 2011 · 20:25 UTC
Quite nice - well done!