Chrysalide by Pierre

[raw]
made by Pierre for LD35 (COMPO)
Hello !
I'm glad to present my game for my first Ludum Dare : Chrysalide

You control a cockchafer larva. You have to eat carrots to gain strength and become a chrysalis, and then a cockchafer. But if you have no more forces, you become again a larva...

Chrysalide is a 2D platformer where you must play with the metamorphoses. Between earth and sky, you must exceed the dangers!

Ratings

Coolness 100% 1
Overall 3.57 185
Audio 3.37 170
Graphics 4.04 74
Innovation 2.99 545
Mood 3.43 155
Theme 3.89 125

Feedback

zacerhy
18. Apr 2016 · 12:49 UTC
really enjoyed this one, the instructions screen made the game seem harder than it actually was! May be worth simplifying in future, or maybe i'm an idiot. Good job!
jk5000
18. Apr 2016 · 12:56 UTC
Wow it's great beautiful. The gameplay and idea is also really great.
Kiwiboi
18. Apr 2016 · 13:06 UTC
Love it! Great gameplay, stunning graphics and clear take on the theme. Well done.
Marsouin
18. Apr 2016 · 13:55 UTC
Not a bad game, ty
remiv
18. Apr 2016 · 14:02 UTC
Very cool graphics, cool idea.
jdmazz
18. Apr 2016 · 14:02 UTC
Actually, I think this game succeeds in most categories. The controls are definitely weird; I had the same problem with my game. :-) My favorite part is the Audio and Mood, which I give you 5-stars for -- very modern serious music. Also, the art is great. All around, great job!
goffmog
18. Apr 2016 · 14:10 UTC
Truly beautiful game visually and has great sound too. Gameplay works once you get the hang of it - judging when you should be a larva and when you shouldn't is a bit trial and error though. It's only once you already know a level's layout that you really can tell when you need to conserve energy and when you don't. Great job though, I really enjoyed it!
🎤 Pierre
18. Apr 2016 · 14:23 UTC
Thanks for the comments !
Yes, I agree the instructions should be easier. I made it when I was very tired...

You become again a larva when you don't have wings (icon on the top left of the screen) anymore. And you get wing when you eat carrots.

Thank you again guys !
monkeybit29
18. Apr 2016 · 14:24 UTC
I really enjoyed this game, it was a little confusing at first but fun once i understood how to play it
Elemental Zeal Games Studios
18. Apr 2016 · 14:56 UTC
Neat idea, nice entry!
SmilingCat
18. Apr 2016 · 16:29 UTC
Great graphics and sound, very nice job!
Pusty
18. Apr 2016 · 21:19 UTC
Looks realy nice! also a very nice idea
panurge
18. Apr 2016 · 22:06 UTC
Once I figured out exactly what to do, I loved this. The music and visuals work exceedingly well together to make a really distinctive mood. Excellent!
fairwolf games
18. Apr 2016 · 22:19 UTC
took me a while to figure out what i was doing but once i knew it felt quite natural
CMLSC
18. Apr 2016 · 23:17 UTC
Amazing graphics and sound! :D
My Constructive Criticism: It lacks features.
sP0CkEr2
19. Apr 2016 · 04:21 UTC
i was not expecting that - it was a very good game making great use of theme - i never had so much fun as a mosquito - nice job
🎤 Pierre
19. Apr 2016 · 08:00 UTC
Thanks for the comments !
Yes it lacks features, but I had no more time :s

I thought put a bird which can eat the larva and the cockchafer, you should transform yourself in the chrysalis for not be eating.

The chrysalis must have a gameplay...
TheCams
19. Apr 2016 · 09:15 UTC
Really nice graphics and idea.
As an insect lover, I loved the game!
I just wished I had more control over the insect when flying.

Un bon petit jeu pas pique des hannetons ^^
Wirdo91
19. Apr 2016 · 10:09 UTC
Nice little game, though instructions could be clearer.
Munchy2007
19. Apr 2016 · 10:15 UTC
I enjoyed this game A LOT, it was pretty simple to work out what you had to do, the controls were straightforward. Loved the graphics and the music, especially the splat sound effect, made me laugh! Well done!
nervous.composers
19. Apr 2016 · 10:58 UTC
Great graphics and gameplay!
Upwily
19. Apr 2016 · 11:21 UTC
I liked this game. The art and the idea are really neat. I didn't much like the audio and larva movement seemed a bit too slow, though.
luvShape
19. Apr 2016 · 12:30 UTC
Very simple and quick to load! Sound effects are great, love the cockchafer larva
GenericTeamName
19. Apr 2016 · 17:43 UTC
great entry. I really liked the mechanic
Avant-Marde
21. Apr 2016 · 10:23 UTC
Wow! Definite favourite entry so far. Might not mean much since it's also like the third game I rate, but knowing me I'm fairly sure it will stay in the top.

Gorgeous graphics. Simple but stylised in a very clean way. The noise did a lot for it. The changing sky colour towards the end of each level was a lovely touch as well.

The music and sound effects fit in too, and were well done. Perhaps there should've been a flying sound and even some rain, but that's just nitpicking.

The increasing difficulty was nicely balanced for such a short game, which made it take a while to complete anyway. This was sort of the intention behind our entry this year as well, but due to not feeling well we never really had the time to polish it or even finish all our puzzles.

Reminded me a lot of the game Flem — yes, one of its devs was on our LD team, but I'm not personally part of the team that made that game, so I'm allowed to say so. c;

it was difficult towards the end, but in a good way. It made me stubbornly want to finish it. And I did!

And of course the fact that you only had to restart the current level and not the entire game upon failure might be worthy of a little extra praise when it comes to LD games. ;p

Loved it! <3
themadknights
21. Apr 2016 · 10:27 UTC
The art is awesome, the game is fun and the mood is great
machine_screen
21. Apr 2016 · 12:29 UTC
Beautiful to look at and listen to, very relaxing.
Adipson
21. Apr 2016 · 15:34 UTC
nice game !
Wisedawn
21. Apr 2016 · 16:30 UTC
I've really enjoyed this game! Well done!
neondx
21. Apr 2016 · 16:31 UTC
FUN GAME! it ended too soon (wich means it was good)
LOSTALLOY
22. Apr 2016 · 05:30 UTC
This was a nice experience!
Gyfis
22. Apr 2016 · 08:33 UTC
I really like this one. The graphics and the feel to the game are great! Well done!
Franklin's Ghost
23. Apr 2016 · 07:08 UTC
Liked the way you had to conserve your changes to proceed and the visuals and music were nice and worked together. Did have an issue where the menu and instructions seemed to be cut off on my screen even if I tried the different resolutions.
jordgubben
24. Apr 2016 · 09:58 UTC
Loving the meditative art style and music.
The larva is frustratingly slow, but I assume this is intentional.
alejaviolette
24. Apr 2016 · 20:54 UTC
I love you so much Peter !
chriiis88
29. Apr 2016 · 16:04 UTC
Good game and it actually feels quite polished. It is made a bit too hard, though, by the controls. Especially moving is a bit too fast (or the screen scrolling is too slow) so you often can't see and anticipate what's ahead.
Xanjos
29. Apr 2016 · 16:34 UTC
There's probably a few frame rate issues on the web version but other than that I like the art style and concept a lot plus I loved that eating animation.
RockhopperGames
29. Apr 2016 · 18:06 UTC
I had a real hard time getting into this game, because I didn't realise the controls screen was a choice (I thought it was just instructions), and then I missed the tutorial screen due to hammering away to try and get through. A prompt to select would probably be best, and an option to return to the instructions screen from the game.

Once I did get through with the right controls and understanding what I had to do, I was glad I had, though! This game has an excellent use of the theme, and was solid in all the categories! That final level was hard as hell, but it did feel rewarding when I finally got through it!

Congratulations on your first Ludum Dare, and on making such a fine game in 48 hours!
APantaloni
29. Apr 2016 · 20:07 UTC
Very well drawn! Yes, the gameplay is simple but it's fun and challenging enough. The controls are responsive, the music fits and the sfx are nice. A very good entry all around!
LeReveur
30. Apr 2016 · 16:05 UTC
Poetic, good looking, good mood, just as difficult as needed... Very well done ! :)
DAT.NOT.MY.GAME!
02. May 2016 · 05:30 UTC
Interesting platformer about insect metamorphoses.
PinkIndian
03. May 2016 · 14:28 UTC
Very nice compo entry! The graphics, music, controls were all great and felt polished.
terop
07. May 2016 · 12:26 UTC
err, I didn't get past the instructions screen, tried about everything, but no go... Nice graphics though...
🎤 Pierre
08. May 2016 · 09:42 UTC
Hello terop,
When you say instruction screen, it's the screen with keys :"wasd" and "zqsd" ?
If it's that, you should click on your configuration (french keyboards are "azerty", so I code for french peoples too :))

If it's the next instruction screen, you just need to press space for play.

You tried which release? web or standalone ?
RealityCheck
09. May 2016 · 15:44 UTC
Took me a couple of tries before I figured out why I became a larvae again, but after that I got rollin'. Beautiful graphics and great audio all around. The game was challenging... at the fourth level I struggled big time. Had to give up as I'm short on time, but will probably come back and see if I can't get further. Great game - good job!
Pavel M. Dlouhý
09. May 2016 · 17:17 UTC
Your game has been rated by our team member Antonin Charvat (music composer). Here is his comment: Great idea, too bad there is no autosave more often.
MSiddeek
09. May 2016 · 19:59 UTC
Awesome audio and graphics. Very tight controls. Very simple mechanic. One problem is that the camera is not zoomed in enough to give you a complete sense of control when you're flying.

Good job!