Solo Adventurers' Hospital by chrisp

[raw]
made by chrisp for LD20 (COMPO)
"It was dangerous to go alone! Here, take this potion."

You are a nurse in a hospital for Adventurers who went out into the dangerous wilds alone, and got poisoned. Now they're sick, and you have to cure them!

To cure a YELLOW patient, use a YELLOW potion. Use RED potions on RED patients, etc.

To make a potion, first click the GREY BOX to get a FLASK. Fill the flask with potion by clicking a YELLOW, CYAN, or MAGENTA box.

For other colours, visit several boxes! For example, make RED potions with YELLOW + MAGENTA. Orange is YELLOW + YELLOW + MAGENTA, and so on.

Refer to the colour chart below for more. To darken, add black (CYAN + YELLOW + MAGENTA) to the mix. Inexact potions may still help - but completely different potions are harmful!

Once you have the right potion, click a patient (the egg-shaped things) to make them drink it.

Patients die when their SICKNESS BAR fills with red. The game ends when three of your patients die.

Ratings

Coolness 4% 142
Overall 2.48 213
Audio 2.06 181
Community 2.25 193
Fun 2.24 223
Graphics 1.85 272
Humor 2.17 183
Innovation 3.33 75
Theme 2.26 217

Feedback

mpc174
03. May 2011 · 05:21 UTC
Have you played Recettear? You play as an RPG item shop person. The graphics you have are too simple, I was unable to intuit what was going on. The text instructions were a bit long. Felt like diner dash in a hospital, good idea.
Frib
03. May 2011 · 21:36 UTC
Nice concept. A bit hectic but interesting to play. Only it seems that the best tactic is to keep everyone sick, but barely, so that no new people come in at an alarming rate.
In any case, well done.
Dark Acre Jack
04. May 2011 · 01:27 UTC
Reminds me of the journeyman First Aid quest in WoW.

Nice work.
elbowroom
07. May 2011 · 09:50 UTC
It is a really nice idea and a good start..
tzachs
09. May 2011 · 09:23 UTC
Nice game, took me a while to understand how to play, but it was worth it, since in the end I saved 16 lives!

There were some colors that I didn't understand how to make, and some colors that I thought were similar to the patients but it ended up killing them...
mwest
21. May 2011 · 22:27 UTC
I'm not generally a fan of colour-mixing types of games, but your execution of the idea made it mostly playable until it got to the darker colours...

Well done, interesting prototype!