An Old Man And His Quest by Covenant
Covenant presents:
AN OLD MAN AND HIS QUEST
------------------------
A Ludum Dare 48-hour Competition Game
************************************************************
Cursor keys to move
Space bar to activate items
's' to toggle sound
************************************************************
If the game complains about DirectX stuff, you might need to install the Feb.2010 Redistributables: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=0cef8180-e94a-4f56-b157-5ab8109cb4f5
You might also need the Visual Studio 2005 SP1 redistributables: http://www.microsoft.com/downloads/en/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=en
The game starts in 1280x1024 full screen by default... This sometimes
causes the game to not display anything if this doesn't match your
desktop resolution (still don't know why, don't have time to figure
out).
Anyway, the easy way to go around is to either activate window mode, or
to change the resolution to the desktop one.
To do so, just edit the "res.txt" file...
First line is the width, second line is the height.
Third line is fullscreen mode: 0 turns it off (goes windowed), 1 turns
it on.
Game might also misbehave in screens that aren't 4:3 (don't have a setup
here to test it at the moment)...
Other than that, have fun!
************************************************************
Bug fixed version (not compo allowed, I think) fixes the following:
- Initialization stuff on DirectX when desktop resolution is different than the fullscreen resolution
- ESC no longer skips levels
- Level 4 should be a bit easier
- Lighting should be correct on all computers now
Even if you evaluate the compo version, take a look at this one and feel free to commen! :)
AN OLD MAN AND HIS QUEST
------------------------
A Ludum Dare 48-hour Competition Game
************************************************************
Cursor keys to move
Space bar to activate items
's' to toggle sound
************************************************************
If the game complains about DirectX stuff, you might need to install the Feb.2010 Redistributables: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=0cef8180-e94a-4f56-b157-5ab8109cb4f5
You might also need the Visual Studio 2005 SP1 redistributables: http://www.microsoft.com/downloads/en/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=en
The game starts in 1280x1024 full screen by default... This sometimes
causes the game to not display anything if this doesn't match your
desktop resolution (still don't know why, don't have time to figure
out).
Anyway, the easy way to go around is to either activate window mode, or
to change the resolution to the desktop one.
To do so, just edit the "res.txt" file...
First line is the width, second line is the height.
Third line is fullscreen mode: 0 turns it off (goes windowed), 1 turns
it on.
Game might also misbehave in screens that aren't 4:3 (don't have a setup
here to test it at the moment)...
Other than that, have fun!
************************************************************
Bug fixed version (not compo allowed, I think) fixes the following:
- Initialization stuff on DirectX when desktop resolution is different than the fullscreen resolution
- ESC no longer skips levels
- Level 4 should be a bit easier
- Lighting should be correct on all computers now
Even if you evaluate the compo version, take a look at this one and feel free to commen! :)
| Windows | http://www.shadowcovenant.com/AnOldMan.rar |
| Timelapse | http://www.youtube.com/watch?v=rcccaRf3fb8 |
| Bugfix version | http://www.shadowcovenant.com/AnOldMan_V1_1.rar |
| Bugfix version source | http://www.shadowcovenant.com/AnOldMan_V1_1_Source.rar |
| Source | http://www.shadowcovenant.com/AnOldMan_Source.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-20/?action=preview&uid=326 |
Ratings
| Coolness | 14% | 34 |
| Overall | 3.57 | 31 |
| Audio | 3.00 | 68 |
| Community | 4.00 | 4 |
| Fun | 3.00 | 108 |
| Graphics | 3.93 | 22 |
| Humor | 3.43 | 27 |
| Innovation | 3.14 | 117 |
| Theme | 3.64 | 28 |
The only minor problem is the brightness, it's way too dark to differentiate walls from floor.
The brightness in level 2 is supposed to be low, but on the rest, it should be visible just fine (like in the screenshots above)... it wasn't that what you were seeing? If not, can you send me a screenshot at covenant (you know what's here) shadowcovenant.com?
Level 4 is kind of brutal in the version you guys have... I packaged the wrong script which leads to less time available on the Hourglass... :\ It should be about 4 times longer (I had two versions of the scripts, my test stuff and my real stuff), you guys ended up with the test script of the hourglass... :\
And that's a ton of content for a 48, great work!
Too hard & frustrating for me to get anywhere though...
I also accidentally skipped two levels when pressing Escape after dying and waiting forever...
Also, that 4th level mechanism with slowing down the time didn't really do it for me, not because it took a lot of time to recharge, but because I had no incentive to hurry up, so nothing stopped me from waiting for the recharge, which made this both the easiest & most boring level.
Looking forward to more of this, though!