VIGILANCE by randomnine
VIGILANCE has no preloader and it's 5MB with the music, so it might take a while to load. Thanks for your patience!
Controls are: arrow keys, X, Z.
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Two charity workers arrive in town, bringing boxes of free personal security alarms to hand out to the local students.
The local students aren't interested. They feel... safe.
This naivety must be corrected. FEAR IS VIGILANCE.
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VIGILANCE is a game of talking and fighting. VIGILANCE is about giving people things to keep them safe from danger, and providing the danger, until they realise they need the things that keep them safe from danger and bloody well take them when they're offered.
The idiots.
Controls are: arrow keys, X, Z.
---
Two charity workers arrive in town, bringing boxes of free personal security alarms to hand out to the local students.
The local students aren't interested. They feel... safe.
This naivety must be corrected. FEAR IS VIGILANCE.
---
VIGILANCE is a game of talking and fighting. VIGILANCE is about giving people things to keep them safe from danger, and providing the danger, until they realise they need the things that keep them safe from danger and bloody well take them when they're offered.
The idiots.
| Competition version | http://wootfu.com/ul/Vigilance.html |
| Final version (coming soon) | http://wootfu.com/vigilance/ |
| Source | http://wootfu.com/ul/VigilanceSource.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-20/?action=preview&uid=214 |
Ratings
| Coolness | 29% | 3 |
| Overall | 4.20 | 3 |
| Audio | 3.96 | 8 |
| Community | 2.79 | 126 |
| Fun | 4.06 | 3 |
| Graphics | 4.06 | 16 |
| Humor | 4.09 | 1 |
| Innovation | 3.65 | 34 |
| Theme | 4.08 | 5 |
Though I did think there's was a bit too much delay before going to a new area after walking off the edge of the screen in the afternoon.
This could be a quirk which might be fixed by rebooting, so I'll let you know if so (although other LD games have run ok.)
The second was the combat - I found it too hard to read what the enemies were doing, and so I just hammered X and generally lost haha. Some kind of tutorial where you see the enemies blocking and so on might really help. Of course this may well be much better with a proper framerate.
Anyway, will check again, it has a lot of charm about it.
DrPetter: the main thing is that groups are bad news, so you need to assault people by themselves and run away if a group starts coming over like any good ninja/happy slapper. Running along the background in stealth mode (move up to the top of the screen and stop for a second) means even pissed off students you've already fought with won't see you.
I'll definitely work in a combat tutorial - I had one planned for the middle of the first cutscene but didn't have the time!
Wow, this was really good!! The concept and dialogue was hilarious. Fighting was pretty fun and I did have to learn techniques to beat the last two levels. Good art. Big ups.
One thing bothered me though.. I had no idea how to do better in the game.. I don't mean the fighting system.. I mean (that in itself sums up the theme it is dangerous to go alone.. take this! *punches lone student* ).. How to do better in the part where you hand out alarms?
Anyhow.. would be cool to use weapons :)
I absolutely love this game, thank for making it.
The fighting system is totally fun. I just read some negative comments, and I can't say I agree with any of them. The game led me naturally to becoming a bush-hiding predator who assaults students as soon as they stray from the pack. There's a wonderful guilty pleasure when you knock some poor kid down and kick them until their health bar turns yellow. Then it's back into the bushes.
Cutscenes were frustrating when I was being timed to do something, and the timer is counting down while someone is speaking. My humble suggestion is to pause the timer while getting feedback from a student.
The plot holding the dual objective mechanic together was nice. As mentioned in the comments, having them actually affect one another might improve the experience. Also ... we already gave out enough of those alarms on the last day .. besides being a sadistic charity worker, why would I still go to the park and beat everyone up? :D
Dark humour and well executed. Only thing is that sometimes my pressed keys seemed to be stuck (player kept running in a direction)