{"author_link":"\/author\/d_m\/","author_name":"d_m","author_uid":"4106","comments":[{"author_name":"mjb67","author_uid":"4134","time":"May 2, 2011 @ 11:11am","epoch":1304334360,"text":"The potential is really obvious here - good attempt!"},{"author_name":"spoon","author_uid":"4190","time":"May 3, 2011 @ 11:04am","epoch":1304420340,"text":"That was cool!"},{"author_name":"Endurion","author_uid":"103","time":"May 5, 2011 @ 12:31pm","epoch":1304598360,"text":"Aww, looks lovely. Please provide a Windows executable!"},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"May 6, 2011 @ 10:59pm","epoch":1304722440,"text":"Unable to evalute Linux-only stuff, but this -looks- cool.  Will check back later."},{"author_name":"Kynrael","author_uid":"3913","time":"May 7, 2011 @ 5:40pm","epoch":1304789700,"text":"Needs windows exe :)"},{"author_name":"Cirrial","author_uid":"1620","time":"May 8, 2011 @ 3:19pm","epoch":1304867640,"text":"Couldn't get it to run, but I've had problems getting pygame to run on my system in the past. Sorry. :("},{"author_name":"venzon","author_uid":"3863","time":"May 8, 2011 @ 8:45pm","epoch":1304887200,"text":"This is a good idea and is reasonably well executed despite the unfinished bits. Didn't have any problem getting it to run on Ubuntu. Nice work!"},{"author_name":"mwest","author_uid":"24","time":"May 13, 2011 @ 8:25pm","epoch":1305318000,"text":"Looks promising, but I only maintain a Linux install at work where I can't play... Generally do my gaming on Windows, so a Windows executable would've been nice :-\/"}],"images":["ld20\/4106-0ef2517ac5ca15d5b4cdede6c57b3a37.jpg","ld20\/4106-04d6f9051ae33f08100cbe02245d2106.jpg"],"links":[{"url":"http:\/\/bitbucket.org\/d_m\/quengon","text":"Linux"},{"url":"https:\/\/bitbucket.org\/d_m\/quengon\/downloads\/quengon.tar.gz","text":"Source"}],"metadata":{"g_key":"32967","g_author":"4106","g_event":"LD20","g_eventkey":"6","g_subevent":"COMPO","g_urlkey":"32997","g_title":"QUENGON DUNGEON RELAY","g_status":"UCHK1","g_place":"99","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/4106-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/4106-shot1.png-eq-900-500.jpg"],"text":"So, the big idea here is that on the top level you can move sideways (through the doors) and hand off 0-3 of your items to another elf (just like you). Or you can descend into the dungeon.\r\n\r\nThe dungeon is infinitely deep and there are infintely many side-by-side zones. Monsters do respawn but items and gold don't, so once you clear a level it's never worth coming back. Players have separate inventories and HP but have shared time and gold.\r\n\r\nI wish there was music and I wish the sound effects worked better. The game seems to go OK but it has very few frills. I'm kind of sad it ended up feeling a little like a Zelda 1 clone (since I like the Dungeon Relay angle). Didn't have time to implement more of the items\/monsters I was excited about.\r\n\r\nOnly source right now... I will try to port to py2exe and py2app when I have access to those platforms.<\/p>","title":"QUENGON DUNGEON RELAY"}