CUBOC by badlogic
You will need at least Java 5 installed. Execute the "game" by double clicking the "cuboc.jar" file or starting it from the command line via "java -jar cuboc.jar".
Controls:
w,a,d to control Bob
e to activate the cube control
w,a,s,d to move the cube around
e to fix the cube for 5 seconds
For this game i actually only used up 14 hours, could have been a lot better if i didn't went to see the HR Giger exhibition. However, aliens with tits and penises are great too!
If your eyes start to bleed i'm sorry. I did not have time to fix the texture filtering/aliasing.
The code is public domain, the assets are not to be used for commercial use (as if anyone would want to use them...). Extract the cuboc-src.zip file, fire up Eclipse (which you have installed, right?), File -> Import -> General -> Existing Projects Into Workspace, select the extract folder, run Cubocy.java as the main class. Enjoy the mess! Written with the mighty libgdx (http://www.libgdx.com, http://www.badlogicgames.com). This thingy works on Android too :D
Shout out to #badlogic on irc.apiservers.com and the libgdx crew.
Controls:
w,a,d to control Bob
e to activate the cube control
w,a,s,d to move the cube around
e to fix the cube for 5 seconds
For this game i actually only used up 14 hours, could have been a lot better if i didn't went to see the HR Giger exhibition. However, aliens with tits and penises are great too!
If your eyes start to bleed i'm sorry. I did not have time to fix the texture filtering/aliasing.
The code is public domain, the assets are not to be used for commercial use (as if anyone would want to use them...). Extract the cuboc-src.zip file, fire up Eclipse (which you have installed, right?), File -> Import -> General -> Existing Projects Into Workspace, select the extract folder, run Cubocy.java as the main class. Enjoy the mess! Written with the mighty libgdx (http://www.libgdx.com, http://www.badlogicgames.com). This thingy works on Android too :D
Shout out to #badlogic on irc.apiservers.com and the libgdx crew.
Ratings
| Coolness | 1% | 204 |
| Overall | 3.27 | 80 |
| Audio | 1.64 | 218 |
| Community | 3.08 | 80 |
| Fun | 3.43 | 53 |
| Graphics | 2.80 | 168 |
| Humor | 2.31 | 168 |
| Innovation | 3.53 | 47 |
| Theme | 3.47 | 48 |
That mechanic makes for some nice puzzles. Most annoying part that you have to wait for the 5 seconds to elapse when you want to press on.
Thanks for the feedback, this will help when i make it a fullblown game :)
I think the timer thing is okay, as long as you can cancel it.
Good job for such a short production time! I would have gone with Giger too. :)
Although I have seen this concept before.. with a different implementation. I liked this one very much.
Only thing I would comment on is that the Comp... ah ... Assistance Cube is a bit of small target to jump onto when using it to get over spikes, leading to some small frustration...