SHARE-IFF by Farfin
Flash Develop with Flashpunk.
It's about sharing and deputizing.
Take the badge and gather up teammates so that you aren't alone. Don't worry about people dying it's all good as long as one of you make it to the train.
There's no lose screen right now so if you lose it'll probably crash. Or at least that's my story and I'm sticking to it.
It's about sharing and deputizing.
Take the badge and gather up teammates so that you aren't alone. Don't worry about people dying it's all good as long as one of you make it to the train.
There's no lose screen right now so if you lose it'll probably crash. Or at least that's my story and I'm sticking to it.
Ratings
| Coolness | 4% | 142 |
| Overall | 2.13 | 259 |
| Audio | 1.38 | 254 |
| Community | 2.00 | 224 |
| Fun | 1.71 | 276 |
| Graphics | 3.08 | 114 |
| Humor | 2.32 | 167 |
| Innovation | 2.42 | 213 |
| Theme | 2.88 | 115 |
Since there seems to be a bug (or I couldn't work out how to play properly) I can't fairly vote for Overall.
Biggest problem is I didn't really know exactly what I was trying to do. I went around deputizing some people and crashing them into bad(?) guys, but couldn't really figure out the goal and/or how to win.
Probably my biggest annoyance is that the controls were so unresponsive and the character moves so slowly. Every time I moved I had to wait something like a full second for the movement to end before I could try to move again... if I pressed the next direction too early, the game ignored it completely.
Anyway, this could be a pretty cute and fun puzzle game. If you keep working on it, I'd say smooth out the movement as much as you can and try to explain it better to the player.
It is a good idea though !
Nice nod.