{"author_link":"\/author\/char\/","author_name":"Char","author_uid":"3407","comments":[{"author_name":"Char","author_uid":"3407","time":"May 2, 2011 @ 2:41am","epoch":1304303760,"text":"OH! I forgot to mention that this is for Windows and XNA version 4.0. If it won't load you may need the XNA redistributable from here:\r<br\/>http:\/\/www.microsoft.com\/downloads\/en\/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97\r<br\/>\r<br\/>and\/or the .NET 4 redistributable:\r<br\/>http:\/\/msdn.microsoft.com\/en-us\/netframework\/aa569263"},{"author_name":"zlash","author_uid":"2503","time":"May 3, 2011 @ 5:55pm","epoch":1304445000,"text":"It does not advance from the screen that says &quot;Press any key or (A) to start.&quot;. Tried with and without a joystick. Any idea of what it could be?"},{"author_name":"ExciteMike","author_uid":"935","time":"May 4, 2011 @ 4:25pm","epoch":1304526000,"text":"Aw, XNA :( Isn't there a way to distribute XNA games without requiring people to install the framework(s)? You're going to get a lot fewer people trying your game if they have to take the extra steps of downloading and installing that stuff.\r<br\/>\r<br\/>I mean, I will still come back and play and rate your game, but I'm pretty sure this install process is taking several times longer than your game will :("},{"author_name":"ExciteMike","author_uid":"935","time":"May 4, 2011 @ 4:32pm","epoch":1304526420,"text":"well crap. Ran both of those installers and now when I try to start your game it just crashes instantly instead :("},{"author_name":"Adramalech","author_uid":"4018","time":"May 5, 2011 @ 10:35pm","epoch":1304634600,"text":"The game runs, but when i click on a key to get past the main menu it crashes :\/ (I have the latest .NET and XNA)"},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"May 6, 2011 @ 7:19am","epoch":1304666040,"text":"Seems like I don't have the technical skills to run this game.  :)\r<br\/>\r<br\/>It looks very nice though."},{"author_name":"eli","author_uid":"1395","time":"May 7, 2011 @ 10:15pm","epoch":1304806200,"text":"Great audio work!! The opening scene is excellent.\r<br\/>Also, good work on the graphics.\r<br\/>\r<br\/>I liked the concept, but it didn't seem to transfer to gameplay. I ended up just inching through the level and kind of ignoring the BUDDI. And of course, it's extremely short.\r<br\/>\r<br\/>\r<br\/>(From the look of the protagonist, he might need a crowbar...)"},{"author_name":"Endurion","author_uid":"103","time":"May 8, 2011 @ 7:02am","epoch":1304837820,"text":"Nice idea, it's a shame there's only two levels and not too much variety on traps."},{"author_name":"someone","author_uid":"1207","time":"May 8, 2011 @ 6:16pm","epoch":1304878260,"text":"Can't get past the 'Press A to start' screen"},{"author_name":"Kynrael","author_uid":"3913","time":"May 8, 2011 @ 6:41pm","epoch":1304879760,"text":"Cool idea ! A pity it was so short.\r<br\/>Torch light might be a bit too small."},{"author_name":"mwest","author_uid":"24","time":"May 11, 2011 @ 6:47pm","epoch":1305139320,"text":"Nice game - well done on graphics and sound! Pity you didn't have time to add more content..."}],"images":["ld20\/3407-45541903021f135692a9f8275bb39891.jpg","ld20\/3407-e4134575a5088609f4c9f2af6478ea49.jpg","ld20\/3407-69c83c2ffcc231dd14deced2a368a28a.jpg"],"links":[{"url":"http:\/\/www.billyfletcher.com\/LD\/char\/Binary.zip      ","text":"Windows"},{"url":"http:\/\/www.billyfletcher.com\/LD\/char\/Source.zip","text":"Source"}],"metadata":{"g_key":"32917","g_author":"3407","g_event":"LD20","g_eventkey":"6","g_subevent":"COMPO","g_urlkey":"32947","g_title":"Mine Escape","g_status":"UCHK1","g_place":"67","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/3407-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/3407-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/3407-shot2.jpg-eq-900-500.jpg"],"text":"A platform game where you control a miner trying to navigate his way out of a mine. Visibility is almost zero so you have to rely on your .B.U.D.D.I. bot to point out the hazards. It's dangerous to go without one, take it!\r\n\r\nKeyboard Controls:\r\nA\/D\/Left\/Right - Move left and right.\r\nUp\/W = Climb ladder\r\nDown\/S = Descend ladder\r\nSpace = Jump \/ Open door\r\nMouse = Aim headlamp\r\n\r\nGamepad controls:\r\nDpad+Left stick = Movement\/climbing\r\nRight stick = aim headlamp\r\nA\/Right Trigger = Jump \/ Open door\r\n\r\n\r\nThis is my first attempt at a game, and my first LD48 entry. I didn't get everything I planned to get done finished, but the stuff that is there is playable. There's only 2 levels, and not as many different types of traps as I wanted to add originally, but the underlying framework is there. It wouldn't take much time at all to add different kinds of dangers for the Buddi to notice.\r\n\r\nTools used:\r\nCoding - C#\/XNA and Visual Studio\r\nArtwork: Adobe Photoshop CS4\r\nSounds: Generated by sfxr\r\nMusic: Generated using Wolfram Tones (http:\/\/tones.wolfram.com\/)\r\n\r\n(B.U.D.D.I. stands for Breathing Unit and Danger Detection Instrument. I didn't have time to shoehorn that into the game)<\/p>","title":"Mine Escape"}