NO ESCAPE by kato9
WARNING: This game is 38 MB, so be prepared for a little loading.
WARNING PART 2: The source is a 60 MB .FLA file.
My first Ludum Dare game - actually my first attempt at a game in over three years.
Don't expect to have a lot of fun though, this a dark game and the name is quite literal - there's no way to win. But if you're gunna go down you might as well give it your all, so you can still try for distance.
Graphics were created in Cinema 4d and After Effects.
Game was assembled and coded in Flash CS5 and ActionScript 2.0.
Music was recorded and mixed in Pro Tools.
Sound Effects were created in Pro Tools, based on sounds found at freesound.org.
WARNING PART 2: The source is a 60 MB .FLA file.
My first Ludum Dare game - actually my first attempt at a game in over three years.
Don't expect to have a lot of fun though, this a dark game and the name is quite literal - there's no way to win. But if you're gunna go down you might as well give it your all, so you can still try for distance.
Graphics were created in Cinema 4d and After Effects.
Game was assembled and coded in Flash CS5 and ActionScript 2.0.
Music was recorded and mixed in Pro Tools.
Sound Effects were created in Pro Tools, based on sounds found at freesound.org.
| Web | http://matthewdivito.com/noescape/no_escape.html |
| Source | http://matthewdivito.com/noescape/escape_2.fla |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5821 |
Ratings
| Coolness | 5% | 115 |
| Overall | 2.57 | 351 |
| Audio | 4.21 | 4 |
| Community | 2.84 | 174 |
| Fun | 1.67 | 454 |
| Graphics | 4.60 | 3 |
| Humor | 2.06 | 203 |
| Innovation | 2.67 | 270 |
| Theme | 3.27 | 160 |
I really regret the lack of a more interactive experience that would move it closer to a game, I think this could be done by making exploration possible in multiple directions, and perhaps even removing the time limit and allowing the player some interaction with the world of some kind (crows that fly away when you get near?).
All in all, while lacking in the interactivity department, a memorable experience, and interesting enough for me to press the try again button a couple times.
(The audio was top notch too)
Gameplay was... Well, you made the game, you know how it is. :P Makes a nice art piece though!
Although awesome atmosphere, I can't help thinking it's just a glorified movie - that required 38Mb to download something that should probably have been a 1Mb flash file.
Overall it was a very innovative take on the theme, that created a real atmosphere. I'll remember this game/movie/application/art piece longer than most entries I've played.
But... this is a game making contest, not movie making contest.