Blockhead Can't Escape by Bleck

[raw]
made by Bleck for LD21 (-)
When you finish level 4, you'll be returned to the first level. There is no escape.

Ratings

Coolness 1% 311
Overall 3.06 186
Audio 2.29 223
Community 2.58 228
Fun 3.15 110
Graphics 3.42 99
Humor 2.22 157
Innovation 2.42 341
Theme 3.45 110

Feedback

adamatomic
22. Aug 2011 · 05:59 UTC
this turned out awesome dude, even if its prety short :) just make 200 more levels and you'll be all set!!
Jacic
22. Aug 2011 · 17:20 UTC
Wow, fun game. I hope you make more levels eventually!
vintersphrost
22. Aug 2011 · 18:03 UTC
shucking fort, aahm, f***ing short! but awesome in design and gameplay.. like the mustachios :~)
Bloodyaugust
23. Aug 2011 · 03:42 UTC
More levels! And a timelapse/post mortem would be nice.
BlackBulletIV
23. Aug 2011 · 07:54 UTC
Some fun gameplay, and nice graphics.

As said by the others, it's really short, but add lots more levels and it'll be much better. I would also recommend displaying text only once; when I backtracked the text displayed again (I'm not talking about the game restarting either).
Kinta
23. Aug 2011 · 13:04 UTC
I think this is the only compo game I beat twice! :D
speciesUnknown
24. Aug 2011 · 01:36 UTC
Needs moar levels! also, a winning condition. I believe all games should have a failure and a winning condition, otherwise they are interactive stories. Not that this is necessarily a bad thing, but this game is too short to qualify as an interactive story.

Graphics are nice, and so is the level design. I think there is only one sound though, the sound of the spikes coming up? That bit on the last level is a bit evil, i crapped myself running in a circle to avoid being skewered.
Rolpege
25. Aug 2011 · 00:26 UTC
I enjoyed this game a lot! Needs more levels though, and the ability to win!
zdanielz
25. Aug 2011 · 16:40 UTC
Cute! pretty short though :)
pdyxs
26. Aug 2011 · 06:17 UTC
Nice, the only thing lacking is the length...

Though i like the idea of a game that loops, especially if you're going for 'no escape'
bach
28. Aug 2011 · 02:41 UTC
Nice game :) Just add more levels and this will be sweet
vitae
04. Sep 2011 · 02:21 UTC
Spike traps are only intimidating once, as are the guards. Though I admit I run into the one in the first level twice. Would have preferred an escape wall-o-text to simply returning to the beginning.
marudziik
09. Sep 2011 · 09:03 UTC
Very nice, consistent graphics, but yeah, the game is too short. Of course complaining that it's too short only means that the game is also playable and fun. :) Very good entry.