Flow by scrapworks
wasd to move
x to open doors
z to activate bullet time wich slow down time plus it let you move alot quicker and avoid stuff easier
r to restart if the game glitches
you can
wallrun
walljump
crouch slide
the longer you run the more your speed and jump height increases
TIP: do not do as the first arrow says when it points down, you will fall and die and if you havent made it to a checkpoint before you die your game will crash
x to open doors
z to activate bullet time wich slow down time plus it let you move alot quicker and avoid stuff easier
r to restart if the game glitches
you can
wallrun
walljump
crouch slide
the longer you run the more your speed and jump height increases
TIP: do not do as the first arrow says when it points down, you will fall and die and if you havent made it to a checkpoint before you die your game will crash
| Windows | http://www.2shared.com/file/UUyIvidf/FLOW_Ludum_dare_game.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=4909 |
Ratings
| Coolness | 0% | 418 |
| Overall(Jam) | 2.64 | 45 |
| Audio(Jam) | 2.80 | 31 |
| Community | 2.57 | 231 |
| Fun(Jam) | 2.18 | 51 |
| Graphics(Jam) | 2.45 | 64 |
| Humor(Jam) | 2.11 | 40 |
| Innovation(Jam) | 2.36 | 50 |
| Theme(Jam) | 2.36 | 65 |
It took me a good deal of time to get accustomed to the controls, and only through trial and error did I finally figure out how to run up walls. If there were some sort of tutorial or even written explanation of how to play at first I'm sure I wouldn't have gotten as frustrated.
I also managed to crash the game on the first level by falling through the wire (like the arrow directed me to!) to my death.
On the plus side, I really enjoyed the music. The level design seemed solid as well, and I think it would have worked very well if the mechanics were tweaked/improved a little.
Overall, good job on finishing your game! I feel like if you had a little bit more time to iron out the bugs/have others test, you would have had a much better final product, but it's almost there!