On The Run! by Rectifier
NEW: Linux support with curses! (Do note that it requires a very large terminal window; you may have to mess with your prompt to get it to fit)
The story is described in-game, but in short: You are an AI in a Shadowrun-style futuristic setting, trying to evade those who wish you destroyed.
Written in Python using only the stdlib and WConio.
Purely console based, Windows-only.
I was extremely happy with how the UI turned out - it captured that Movie Interface feel quite nicely. Much of the gameplay itself was coded in under 12 hours, and there's so much more I wish I could do, but I'm satisfied enough.
You can view a screenshot progress archive at https://github.com/jtruscott/ld21/tree/master/snapshots
Notes:
- Please use the Windows Binary (Fixed) link!
The original submission would get completely wedged if you got purged from a node.
- Typing long command names can get tedious. However, once you've disambiguated a name to only have only matching command, it'll happily run it. For example, 'neighbors' can thus be shortened all the way down to 'n'.
Happy hacking!
- Spigot [Rectifier on IRC]
The story is described in-game, but in short: You are an AI in a Shadowrun-style futuristic setting, trying to evade those who wish you destroyed.
Written in Python using only the stdlib and WConio.
Purely console based, Windows-only.
I was extremely happy with how the UI turned out - it captured that Movie Interface feel quite nicely. Much of the gameplay itself was coded in under 12 hours, and there's so much more I wish I could do, but I'm satisfied enough.
You can view a screenshot progress archive at https://github.com/jtruscott/ld21/tree/master/snapshots
Notes:
- Please use the Windows Binary (Fixed) link!
The original submission would get completely wedged if you got purged from a node.
- Typing long command names can get tedious. However, once you've disambiguated a name to only have only matching command, it'll happily run it. For example, 'neighbors' can thus be shortened all the way down to 'n'.
Happy hacking!
- Spigot [Rectifier on IRC]
| Windows Binary (Fixed) | http://dl.dropbox.com/u/33587464/ld21-spigot-fixed.exe |
| Original Binary | http://dl.dropbox.com/u/33587464/ld21-spigot.exe |
| Linux Tarball | https://github.com/jtruscott/ld21/tarball/master |
| Source | https://github.com/jtruscott/ld21 |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=89 |
Ratings
| Coolness | 2% | 246 |
| Overall | 2.79 | 275 |
| Audio | 1.00 | 371 |
| Community | 1.83 | 389 |
| Fun | 2.57 | 273 |
| Graphics | 1.88 | 423 |
| Humor | 1.43 | 356 |
| Innovation | 3.57 | 73 |
| Theme | 3.00 | 230 |
As soon as you narrow it down to a single legal command (which the autocomplete is supposed to help with), it'll run. By the time I implemented that I never did anything but "nei" or "nei -s".
I'll add that to the documentation here.
Also, I had a hard time understanding quite what was going on. It seemed like I was getting updates about teams that had nothing to do with nodes I was connected to. Is this intentional? I'd especially see weird Purged messages that didn't seem to apply to me. I couldn't tell who was being purged but I wasn't taking damage. The messages will be cut off sometimes too.
Also, you use a really tall display! I just now noticed that I can scroll to the top and see my condition. (1440x900 desktop over here).
All-in-all, it's very cool and I'll be giving it a closer look next time I want to get immersed in a hacking game (pretty soon) :).
My biggest complaint is that it's too hard. Especially leveling up. I've played the game probably 20-30 times now and always go after high storage systems but I was only able to find programs that were of use 3 times. I also died once hacking into the first node I was connected to :/. Maybe I could've lived if I tunneled through it? I die a lot in this, not sure if I'm still missing some strategy.
It's a problem that you're dumped to the desktop every time the game is over. Also, if you over connect to your home node circuitously, you're totally screwed.
Problems aside, I like this but never feel like I'm making much headway before I die with each play. I'd really love to see this balanced and developed further.