Arachnid Escape by Kenny G

[raw]
made by Kenny G for LD21 (-)
Aim with the mouse, and fire up to to webs with space and left mouse button.

Ratings

Coolness 0% 418
Overall 2.48 374
Audio 1.00 371
Community 3.15 98
Fun 2.39 321
Graphics 1.88 423
Humor 1.40 364
Innovation 3.22 140
Theme 2.03 449

Feedback

KavuDX
22. Aug 2011 · 17:56 UTC
I got as high as the bee part, but couldn't move up afterwards...

All in all, I felt that if the spider-web was faster, the game would be more fun, as the only proper way to go up is hugging to a side of the wall.

Congratulations :)
ToxicLogic
22. Aug 2011 · 19:57 UTC
Nice! I also found it a bit too challenging - I would suggest keeping the spider toward the bottom of the camera, so you're not flying blind. Nice job with web physics - it had a good intuitive feel to it.
skelethulu
23. Aug 2011 · 03:27 UTC
732!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (using the hug the wall technique).
johnfn
23. Aug 2011 · 03:34 UTC
Reminds me of one of the first Flixel games, and I see you also used flixel. Simple but gets the job done.
Hempuli
23. Aug 2011 · 21:17 UTC
Quite bare-bones, but I find the mechanic intriguing. Now just to add more stuff and nicer graphics and you'll have a neat game.
mikolalysenko
24. Aug 2011 · 00:10 UTC
Like others, I keep getting stuck at the bee...
marudziik
24. Aug 2011 · 10:48 UTC
I could get to 240, using the hug wall technique, but after that, the web seemed to stop working. :( Switching walls is quite inaccurate. Playable, but needs some more work.
AJMilsom
24. Aug 2011 · 16:35 UTC
needs some polish but not bad, bee's were pretty hard to get past, and sometimes the webs didn't seem to fire properly which felt a little frustrating. very nice idea, i had no idea where about i was also, some indicators similar to what was at the start left hand side perhaps.
kavs
24. Aug 2011 · 19:27 UTC
Stuck at the bee for some reason. I had a good wall hugging technique going (like the rest of hte player seem to have used) but could never get past the bee.

I like the web mechanic, but it didn't feel like I was escaping. Maybe if there was rising water and you were escaping inside a drain pipe or something, like a reverse itsy-bitsy spider. :)
Shadow
28. Aug 2011 · 17:19 UTC
Loved the concept. I wish the bees wouldn't kill you though. sometimes I just happen to accidentally hit one while swinging. It obviously needs some polish but I enjoyed it.
The connection with the theme is a bit too loose though.
Felipe Budinich
29. Aug 2011 · 20:38 UTC
This is quite an innovative game, my only beef with it is that the walls are too thin, so i kept click outside the swf, thus pausing the game.