Down The Well by ekx

[raw]
made by ekx for LD35 (JAM)
ld35 - Down The Well:

This is my submission for Ludum Dare #35 with the theme "Shapeshift".
"Down The Well" is a highscore game about a shapeshifting cube falling down a well.

Instructions:

* Click and drag the cube to rotate and shapeshift it.
* Try not to hit the obstacles.

Tools used:

* [Unity3D](http://unity3d.com) - Engine
* [ChipTone](http://sfbgames.com/chiptone) - Sound Effects
* [Bosca Ceoil](http://boscaceoil.net/) - Music
* [SketchUp](http://www.sketchup.com/) - 3D Models

Assets used:

* [Kenney Voxel Pack](http://kenney.nl/assets/voxel-pack) - Textures
* [KenneyPixel High](http://kenney.nl/assets/kenney-fonts) - Font
* [Proggy Square](http://www.proggyfonts.net/download/) - Font

Windows, Mac OSX tested.
Linux build is untested.

Ratings

Coolness 63% 3
Overall(Jam) 3.75 136
Audio(Jam) 3.76 117
Fun(Jam) 3.81 82
Innovation(Jam) 3.53 214
Mood(Jam) 3.91 81
Theme(Jam) 4.08 61

Feedback

Dooskington
18. Apr 2016 · 17:22 UTC
Really fun game! My high score was 632.
RedPanda
18. Apr 2016 · 17:24 UTC
I liked it a lot! Simple, yet so fun!
Reallysketchy
18. Apr 2016 · 17:25 UTC
Fun game and the audios great. I actually thought it was coming from my house at first...
Max Amaden
18. Apr 2016 · 17:27 UTC
Fantastic little game, absolutely love it! Keep up the good work! (My high score was about 700 :P)
IDidGame
18. Apr 2016 · 17:32 UTC
I really liked the way the controls work, it's so much more intuitive than some key setup would have been.
The escalating music is also a nice touch.
It takes a while to get going though which makes replays kinda arduous.
Wevel
18. Apr 2016 · 17:42 UTC
Simple and fun, with a bit of challenge, the audio worked well to set the mood
DifferentName
18. Apr 2016 · 19:09 UTC
I like how you have to match the rotation and the shape to get through the spaces, and how both are done at the same time in a simple intuitive way with the mouse.
kik0729
18. Apr 2016 · 20:24 UTC
Damn fine!
Add some power ups and you've got yourself an addicting mobile game!
sftrabbit
18. Apr 2016 · 20:44 UTC
Simple, but actually very fun! I felt pretty tense, especially with that music! Controls were confusing at first, but actually worked great.
Headmade
18. Apr 2016 · 22:07 UTC
Wow the music is so simple but it creates an eerie atmosphere very effectively.
The game mechanic is very simple but fun for a short while and fits the theme well.
Good job!
luvShape
19. Apr 2016 · 00:38 UTC
What a cool little game! Simple and to the point, very enjoyable!
Brice
19. Apr 2016 · 00:40 UTC
Wow! Best LD35 game I've played yet! I love how it gets darker the deeper you go, very subtle. Along with the escalating music, it makes it very intense. Very creative use of the theme too. Great work!
glaze_96
19. Apr 2016 · 06:31 UTC
Got to 741 m!

I can't say anything but "Wow". Awesome take on the theme and really nice gameplay! Like real nice!

The graphics and soundtrack really set the mood.

The start is a little bit to slow though. Every time you die you have to go through this really easy part.

But overall, great little game!

Also I'm gonna check out the source to see how you got that pixelated effect. It's awesome!

Hope you had a fun time making it! =)
aemiliu5
19. Apr 2016 · 08:55 UTC
great little game!
i really like how you used just a reverb effect to escalate the music and the game just "takes off" after some point!
the graphics are great and the atmosphere is just awesome!
well done sir!
vctr_seleucos
19. Apr 2016 · 18:07 UTC
Simple and fun game!
MementoGames
19. Apr 2016 · 22:33 UTC
We had a very similar idea!
It's pretty addictive, so tweak a little bit and launch for mobile. Great work!
BitDare
20. Apr 2016 · 00:16 UTC
A fun game with a great mood.
goibon
21. Apr 2016 · 10:58 UTC
My first thought was that it may be a bit too simple, but it turned out to be a really fun experience :)
The pacing of the game was excellent, how many times did you change it before deciding on the current speed?
Controls worked great once you got used to them as well, overall a great entry!
🎤 ekx
21. Apr 2016 · 21:17 UTC
Thanks for all your kind words and constructive criticism.
@glaze_96: Have a look at LowResFilter.cs. Its actually very simple blit to a low res texture.
@goibon: I started out with a system that increased the difficulty at set points in time and later switched to a system that linearly interpolates the difficulty over time. (Speed, Distance of obstacles, Darkness, Reverb of music are all interpolated) After that I tweaked the values only a couple of times.
terryg
28. Apr 2016 · 22:34 UTC
I like games that get harder as time passes. This would make a great Android or iOS game.
Joozey
30. Apr 2016 · 11:00 UTC
Really good game. Score 630. Well *:D* done!
ciaodavinci
01. May 2016 · 00:14 UTC
Great game! I had a lot of fun playing this. The music and rushing walls really made it feel intense and it was fun to get better at surviving. Would make a great mobile game.
alexlemming
08. May 2016 · 16:59 UTC
Cool game and perfect mood
Kuupu
08. May 2016 · 17:04 UTC
Simple but nice :)

You tried with keyboard controller? it works on Super Hexagon :)

Nice touch with the low res render, helps to align the pixels in order to match the angle

I don't know why, but it looks I'm flying up, not falling hehhehe

Nice entry!