Close Your Eyes by Coriander

[raw]
made by Coriander for LD21 (-)
Close your eyes so that nothing can get you.

Move using arrows or WASD. Close eyes with X or K.

Made using:
Flashpunk
swfmill
Pain.NET
GarageBand iPad

Ratings

Coolness 1% 311
Overall 2.71 305
Audio 2.70 144
Community 2.53 237
Fun 2.52 285
Graphics 2.55 293
Humor 1.50 335
Innovation 3.03 190
Theme 2.87 273

Feedback

Radiatoryang
22. Aug 2011 · 21:55 UTC
I like how the monsters are mini-platforms, not always hazards. I wish I knew how / where / when monsters spawned though, which could allow for better level design and more intricate strategies.
oatsbarley
23. Aug 2011 · 22:43 UTC
I actually ran through the whole thing and finished it before I realised there was the eye-closing mechanic that I should have been using. It wasn't really necessary, but if it had been then I would have found this a lot more challenging!
Terra
23. Aug 2011 · 23:51 UTC
I really liked to concept! However, I didn't find the eye closing thing very necessary to use either. Maybe if they hurt you when you hit them it would be a bit better, It'd be more important to close your eyes often then. Nice game overall though :)
Trancelucid
25. Aug 2011 · 08:19 UTC
Nice concept. Unfortunately the game mechanics are not polished enough to make it effective.

I also thought the monsters would kill me with my eyes open, and was disappointed to find out they only block me and don't eat me alive. You know, like the Ravenous Bugblatter Beast of Traal. :)
pdyxs
26. Aug 2011 · 01:31 UTC
Awesome concept, i loved how eyes closed and opened both had their advantages and drawbacks.

Maybe it's just my crappy platforming skills, but i fell down a lot... might be good to look at tightening up the controls a bit?
Also, there were a few times when the level design made it so i had to take a blind leap. to find the next ledge.
qrunchmonkey
26. Aug 2011 · 02:45 UTC
Awesome concept and great music.
mikolalysenko
27. Aug 2011 · 03:23 UTC
Good graphics and controls, but it was way too short.
Klare
27. Aug 2011 · 21:25 UTC
Very cool concept.
Mjiig
30. Aug 2011 · 10:42 UTC
I think this game would be a lot more enjoyable if the enemies killed you, and if there were a few more of them. It's a clever mechanic you've come up with but when you can play the game without using it...
Rudy
31. Aug 2011 · 13:40 UTC
Very interesting idea, I like it. I cheated by jumping on a monster to get to exit :) Music is too cheerful though.
KevinWorkman
01. Sep 2011 · 02:42 UTC
Like others have said, it's a great concept, but the game sorta made its most important piece unnecessary by not making the monsters hurt you. I'd love to see this one fleshed out a bit more.