Gaol Break by Basilios

[raw]
made by Basilios for LD21 (-)
This is my first Ludum Dare entry, made with FlashPunk and the As3sfxr library for embedding sfxr-generated sound effects.

Press M during any level to toggle the music. It's off by default because I wasn't entirely happy with it. :)

EDIT: August 22nd
I'd like to thank everybody for their comments so far. It's clear that nobody likes the "run really fast" solution to Level 3, so I'll make sure to replace it with something more fun post-judging. :)

Ratings

Coolness 3% 183
Overall 3.14 163
Audio 2.25 229
Community 2.40 256
Fun 3.05 135
Graphics 2.76 241
Humor 2.07 198
Innovation 3.10 166
Theme 3.90 26

Feedback

Marach
22. Aug 2011 · 17:56 UTC
An interesting concept for a puzzle game. I've beaten level 5 too!
KavuDX
22. Aug 2011 · 18:41 UTC
It's that block-pushing game, but with a twist.

That game was already too hard for me, but with a crazy cop after me, it's impossible.

The music was good too, don't be insecure about it!

Very good submission, congratulations on your first time!
Notch
22. Aug 2011 · 19:28 UTC
I quite like it. I gave up on level 3 because it required perfect timing, and I had to wait for the guard to finish his round every single time I failed.
Dmurph
22. Aug 2011 · 21:47 UTC
I good idea for a puzzle game! I really like the whole concept. What you need to work on is your audio for one. I also think the graphics need to make more sence (I didnt get the block thing). Its an awesome first submit tho! Good luck in the future and I hope you do well!
whiletruefork
23. Aug 2011 · 00:41 UTC
I think level 3 was a bit brutal in terms of timing too, but I think the concept was elegant and well executed. The minimal graphics worked, would be interesting to see the various different tiles you tend to see in these games (slippery floor, switches that open gates, etc). I also REALLY wanted to trap the cop to detain him, so any new levels that did that would be a plus :)
Felipe Budinich
23. Aug 2011 · 14:39 UTC
Usually i beat block pushing games in a heartbeat (Lolo trained me well), but the "sneaking" mechanics added a lot of depth to the gameplay, congratulations :-)
Tainted_Code
24. Aug 2011 · 10:40 UTC
Great game, loved the footprint feature! :)
refrag
27. Aug 2011 · 23:37 UTC
Neat concept but the difficulty curve was brutal.
N0_Named_Guy
08. Sep 2011 · 23:29 UTC
Cool game. Like the footprints, and the SFX was done quite nicely =)
summaky
10. Sep 2011 · 14:53 UTC
The footprints concept is good as it is the game as a whole. I had to re-try the 3rd level just once, but I also didn't like the way it needs to be solved....