Sharks Are Evil by Psy
My fabulous entry and also my first into Ludum Dare. Made using FlashDevelop, FlashPunk, PunkUI and Photoshop.
Those pesky sharks are up to no good yet again! They wait with their mouths wide open in anticipation of gobbling up some unbeknownst swimmers as they hurtle towards them.
You - Yes, you! - are their life ring wielding saviour! Move across the bridge using the arrow keys and throw life rings to help the swimmers avoid the nasty sharks. Z will throw a ring which will move swimmers to the left and X will throw a ring which will move swimmers to the right.
You're their only hope!
Those pesky sharks are up to no good yet again! They wait with their mouths wide open in anticipation of gobbling up some unbeknownst swimmers as they hurtle towards them.
You - Yes, you! - are their life ring wielding saviour! Move across the bridge using the arrow keys and throw life rings to help the swimmers avoid the nasty sharks. Z will throw a ring which will move swimmers to the left and X will throw a ring which will move swimmers to the right.
You're their only hope!
Ratings
| Coolness | 0% | 418 |
| Overall | 2.87 | 250 |
| Audio | 1.15 | 348 |
| Community | 1.89 | 372 |
| Fun | 2.83 | 196 |
| Graphics | 2.78 | 235 |
| Humor | 2.60 | 105 |
| Innovation | 2.65 | 275 |
| Theme | 2.74 | 312 |
It took until about the 5th wave for me to realize that the preservers shifted their lanes. In the description text, maybe make it more obvious as to their functionality? I thought I could just throw them and if they touch, they are saved.
Also, the shark movements are so unpredictable that is very hard to save anyone. When I think someone might be safe, a shark just moves to that lane and "noms noms"
But overall, pretty slick game. Wish you have made some audio, at least recorded a "Nom nom nom" on your mic.
Recognizing wheter a guy has been saved or om-nommed is quite tricky however. Bigger animations/effects would be quite useful.
Otherwise a great program.