Escape Kraut by hakearok

[raw]
made by hakearok for LD21 (-)
You've just completed a mission deep in the heart of Berlin.

* Make your escape via the heavily-guarded Autobahn.

* Keep your speed up to confuse the German machine-guns.

* Watch out for the tar-traps and blockades.

Control scheme is a little involved, but it's not a racer. Try jumping!

No sound/music sorry. Ran out of time.

The source is a Unity project. Extract it to a folder and open that folder in Unity if you need to look at the source.

Ratings

Coolness 3% 183
Overall 3.06 186
Community 2.29 289
Fun 3.17 104
Graphics 2.78 235
Humor 2.00 205
Innovation 2.56 295
Theme 2.78 300

Feedback

matthias_zarzecki
22. Aug 2011 · 10:18 UTC
I like the idea, it reminds of the Need For Speed quarter mile races.

Also, took me a while to figure out how to accelerate. That instruction needs to be bigger :-)
joecapps1127
22. Aug 2011 · 13:09 UTC
Good game. I especially liked it because most of the other games were 2-D platformers. Reminds me of Crazy Taxi, but with a twist. Bravo!
KavuDX
22. Aug 2011 · 18:15 UTC
Awesome work. My only complaints would be not being able to control your jump mid-air and that the machinegunners were a bit cheap.

Aside that, very very good work here!
vintersphrost
22. Aug 2011 · 18:25 UTC
jay great!
Spigot
22. Aug 2011 · 19:21 UTC
Good stuff!

Those tarpits are monstrously deadly.
Kinta
23. Aug 2011 · 11:06 UTC
After I finally noticed that you can accelerate with W it was really fun. ^^
mlb
23. Aug 2011 · 17:49 UTC
Liked the general idea of the gameplay. Jumping motorcycles ftw :)
Audio would have been great. It took me some time to get that the reason I died was because of a machine gun :)
MaskedPixel
27. Aug 2011 · 00:28 UTC
W made it exciting! Reminds me of an excitebike on rails. This could a lot of fun.
Rudy
28. Aug 2011 · 10:49 UTC
Very nicely done, love the high speed driving. Terrain and road could use a little variety. Jumping to the side while holding arrows would also make gameplay easier. I am unsure what I'm escaping and why, and how the game is central to the theme?
johnfn
29. Aug 2011 · 05:58 UTC
Awesome! My play style is just to hold W all the time cause it's more fun that way. :D I'd like some more variation later on in the game, but the game does well.
Andrew
29. Aug 2011 · 07:31 UTC
I kept jumping over barricades and straight into tar haha, a single jump button(direction controlled with movement keys) would have been slightly more manageable.