Reality by neonaxil

[raw]
made by neonaxil for LD21 (-)
The idea came from many nights playing video games as an escape from reality. We've all had moments where we just wanted to take a break from real life but sometimes you just have to challenge it head on.

Ratings

Coolness 2% 246
Overall 2.23 420
Audio 1.00 371
Community 1.36 493
Fun 1.59 468
Graphics 2.86 213
Humor 2.00 205
Innovation 2.64 279
Theme 2.73 315

Feedback

jplur
22. Aug 2011 · 23:53 UTC
I can't get past the first part where they sit on the couch.. clicking everywhere and hitting all the keys.. am I missing something?
Erik McClure
23. Aug 2011 · 01:31 UTC
This does not appear to be playable, but its a nice idea.
d_m
23. Aug 2011 · 04:53 UTC
I like the walk animations and the drawing. I managed to get a couple different endings but I also got the game into a few weird states. Overall, I like the idea and dialog, but could use some polishing, plus music and sound.
Shigor
23. Aug 2011 · 09:42 UTC
Since it seems that I can only go endlessly to the left or to the right and whatever I do "game" ends after I walk to the next blue couch (or if I run away from my imaginary friend too fast), I'm either completely missing something, or...
Arron Fowler
23. Aug 2011 · 15:19 UTC
Interesting statement. Played like reading a poem. Good for a chin stroke but not that entertaining. I liked the leg animation a lot.
N0_Named_Guy
23. Aug 2011 · 18:53 UTC
Nice intro screen...
SLiV
24. Aug 2011 · 16:27 UTC
I agree. Nice dialog, but not much of a game. When the 'snow' started to appear, I died almost instantly every time I tried it. Didn't really see the point.
mcatominey
26. Aug 2011 · 20:42 UTC
we enjoyed making him jump :D
refrag
28. Aug 2011 · 00:59 UTC
Pretty. First time I loaded it it got stuck after the intro screen. Played it through a few times to try the different scenarios. It's nice.
Pierrec
31. Aug 2011 · 18:01 UTC
I'm stuck after the intro title...now I'm sad
summaky
10. Sep 2011 · 16:55 UTC
I probably don't get what you mean with the game's story. I got two endings in which I got caught by the "snow", but in one ended up sad in a couch and in the other I saw a field. What should I understand from them?

Since I can't understand the meaning, I feel that there is not much gameplay value in your entry. The player's movement are well done.