Astar by intmain
| Web | http://andrewmorrish.net/?page_id=357 |
| Source | http://dl.dropbox.com/u/27967657/Astar_Source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=3309 |
Ratings
| Coolness | 1% | 311 |
| Overall | 3.50 | 67 |
| Audio | 2.74 | 140 |
| Community | 2.37 | 268 |
| Fun | 3.36 | 62 |
| Graphics | 3.47 | 91 |
| Humor | 2.00 | 205 |
| Innovation | 3.45 | 98 |
| Theme | 3.22 | 180 |
Other than that, I like the slower pace puzzle feel. Some of the path finding made me feel like I didn't have a say in the move at all, but overall pretty good.
Simple but effective and working design, same as Josh, pathfinding annoyed me a bit in some places, especially near holes.
My only complaint is that it doesn't select a tile when you are on a line.
I agree with Chevy. Great concept and execution. Adding more level elements would make this game even greater.
Lovely game, I really like the music.
The difficulty was also well balance, introducing a new concept when I thought I had got everything figured out.
I somehow managed to end with 12/8 coins though... I have an inkling it doesn't take on off when you die after getting a coin?
I played it to the finish, which I think is a compliment! :)
Only got 5/8 goldcoins though. The music was a bit repetative, but also lowkey so I didn't go crazy over it. It was just there, adding to the athmosphere.
Further development is required!