INFALL by voxel

[raw]
made by voxel for LD21 (-)
Windows version patched to fix illegal resolution bug.

All versions are wrapped in an installer. I had no real way of circumventing this without having you install the full ~120MB panda3d SDK and python so please dont hate me too much.*

Game is far too easy at the moment. Needs some balancing

Linux/Mac will need to make do with source only for the moment as I can't get packpanda to work on Ubuntu. Anyone with panda3d can run this with

$ python infall.py

*so it turns out I can package the game as a standalone executable but it will download the runtime at launch and thats probably worse than the current installer method so I guess I'm stuck with installers for now. Thanks for understanding

Ratings

Coolness 4% 144
Overall 2.67 318
Audio 2.78 131
Community 1.60 448
Fun 2.00 407
Graphics 3.33 118
Innovation 2.89 216
Theme 3.11 212

Feedback

馃帳 voxel
22. Aug 2011 路 02:15 UTC
in before 'infail'
Zed
23. Aug 2011 路 01:38 UTC
I have to be honest, I don't REALLY understand what I'm doing. Am I meant to be getting out of orbit? The boosters didn't seem to do a lot, I was just kinda left floating around.

Very pretty, though. I liked having a chair...
馃帳 voxel
23. Aug 2011 路 06:22 UTC
'What to do' is on the big monitor on the left wall of the cabin. Guess it could be clearer. Thanks for playing Zed
ExciteMike
23. Aug 2011 路 19:55 UTC
It took me a while to figure out I was supposed to mouselook around the cabin to see those side screens. I know the instructions screen told me I could look around, but I didn't see a reason to look anywhere other than out the front window at first.
JohanAR
24. Aug 2011 路 11:21 UTC
can't get the Linux64 version running.. it installed panda3d and then fails on "no module named datetime"..

I have python-egenix-mxdatetime and python-dateutil installed
Rudy
25. Aug 2011 路 09:28 UTC
None survive. Nice game, slingshotted myself around the planet. Audio loop gets repetitive quick. Looking around in the cabin was probably too distracting.
Shigor
26. Aug 2011 路 09:31 UTC
It seems panda's definitely not right choice for an engine to use on ludum dare :) hundred megabytes of dlls almost scared me out of my sanity.

As for the game... there's not much of it, after I understood what I'm supposed to do it was just a matter of aiming a bit on the right and hit the thrusters. About the only thing I liked was music, simple, but it's enough. Better luck next time.
summaky
27. Aug 2011 路 12:20 UTC
I don't like installation packages in LD48 entries... And after I started the game for the first time it told me that I had lost and then had to quit...

The second time I didn't really know what I had to do.
MacTuitui
03. Sep 2011 路 10:45 UTC
Tried the OSX version, game starts but back-to-desktop crashes after the controls' explanation screen.
Andrew
08. Sep 2011 路 13:09 UTC
It decided that it doesn't like my 64 bit windows.