{"author_link":"\/author\/orz\/","author_name":"Orz","author_uid":"5282","comments":[{"author_name":"Hempuli","author_uid":"491","time":"Aug 22, 2011 @ 9:58pm","epoch":1314049980,"text":"Haha, sweet idea! I like how this gives the Mission Impossible-like feel where even long hair can be a problem when avoiding lasers. A bit repetitive, and the alarm time is so long that nearly halfway through I could just let them touch the hero and still win."},{"author_name":"Meedoc","author_uid":"5207","time":"Aug 22, 2011 @ 10:03pm","epoch":1314050280,"text":"Simple and efficient idea. I like this game but (I think) the timing when you trigger the alarm is too long."},{"author_name":"John Conrad","author_uid":"4926","time":"Aug 22, 2011 @ 10:56pm","epoch":1314053460,"text":"Neat idea. I love the artwork for the woman!"},{"author_name":"gokuhd","author_uid":"5379","time":"Aug 23, 2011 @ 5:39pm","epoch":1314120840,"text":"Hi! nice idea, I like it but... I don't know how to play again, is it possible? if it isn't would be a ni idea I think."},{"author_name":"Orz","author_uid":"5282","time":"Aug 23, 2011 @ 10:03pm","epoch":1314136680,"text":"You can actually touch the lasers with your hair without setting off the alarm.  But teah, the timer is too long, the gate takes too long to close, and there's no &quot;play again&quot; feature.  I might add those along with sound effects in another revision."},{"author_name":"gimblll","author_uid":"78","time":"Aug 24, 2011 @ 1:24pm","epoch":1314191940,"text":"Cool idea."},{"author_name":"Shigor","author_uid":"5242","time":"Aug 28, 2011 @ 4:55pm","epoch":1314550200,"text":"Very nice idea, with some polish it might be quite good, problem is that it gets boring quite quickly. (But I just see it as ocassional level in some more complicated game). Some mission impossible music in the background would be great :)"},{"author_name":"johnfn","author_uid":"3187","time":"Aug 29, 2011 @ 5:34am","epoch":1314595740,"text":"Neat concept. Definitely needs a play-again feature!"},{"author_name":"ratking","author_uid":"3663","time":"Sep 2, 2011 @ 3:03pm","epoch":1314975480,"text":"Interesting game, but it needs pixelperfect collision ... lost the game although no laser touch me. Still, great idea!"},{"author_name":"angrygeometry","author_uid":"5579","time":"Sep 7, 2011 @ 6:36am","epoch":1315377060,"text":"as previously mentioned, very nice idea."}],"images":["ld21\/5282-1e220fa20f1491602a42c3d9689aaebf.jpg"],"links":[{"url":"http:\/\/spaghettilogic.org\/heist\/","text":"Web"}],"metadata":{"g_key":"32698","g_author":"5282","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32728","g_title":"Heist","g_status":"UCHK1","g_place":"102","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5282-shot0.png-eq-900-500.jpg"],"text":"<\/p>","title":"Heist"}