Slimecave by teomat

[raw]
made by teomat for LD21 (-)
Controls:
left = a
right = d
jump = j
crouch = left shift
in case of glitches:
reset level = r

Written in lua using löve 7.2,
required to play the game, can be downloaded here:
http://love2d.org/
Only tested in windows, but should run on all platforms.

The file is a renamed zip file and contains the source.

Ratings

Coolness 1% 311
Overall 2.64 330
Audio 1.82 306
Community 2.80 183
Fun 2.82 201
Graphics 2.73 247
Humor 1.50 335
Innovation 1.82 450
Theme 2.36 393

Feedback

N0_Named_Guy
22. Aug 2011 · 20:20 UTC
I dislike the way the sound is using. It gets noisy while jumping around and walking (and I dislike this kind of noise). Also I don't think this has not much to do with escape... It has something do with it, but not much... But, with a bit of polish (and better level design), a good game may come out =)
thristhart
23. Aug 2011 · 14:58 UTC
Yeah, the fact that the sound plays even while midair completely disconnects it form being footsteps, and turns it into this weird background noise. Level design was pretty good, but a death animation would have been nice - oftentimes it was hard to tell I'd actually died, because it doesn't even pause for a second to tell you.
tgijsola
23. Aug 2011 · 18:54 UTC
Neat little game, very endearing character art!
Rudy
26. Aug 2011 · 10:27 UTC
Controls are decent, I guess triple-jump is sorta fun. A little too bleak, even for the atmosphere you were possible going for. Sounds are a little annoying. It does need more variety and is quite easy, most hardship from not being able to tell things apart. I guess I like the idea of being chased by hordes of slimes.
summaky
27. Aug 2011 · 12:01 UTC
Weird jumping and the sound doesn't fit. Also, next time please pack up the game so its is playable directly.
marudziik
03. Sep 2011 · 22:14 UTC
Walking sound shouldn't be played mid-air, and in general the audio isn't that great. Also, at first it isn't clear that player has to jump off the walls but levels seem to raise difficulty rather slowly.
It's a fine entry - perhaps a little too short, and it's only /horrible/ flaw is the lack of an executable. Not everyone's keen on installing stuff to run a game, no matter how hot'n'awesome the stuff is. So next time:
http://love2d.org/wiki/Game_Distribution

Other than that, as I've said before, it's a fine entry, with a proper ending and all.
tcstyle
11. Sep 2011 · 18:38 UTC
The walking sound is annoying and the way double and wall jumps are handled feels somewhat wrong. Except from that the game is quite good. I like the idea of the light activated slimes.
AJMilsom
12. Sep 2011 · 17:41 UTC
this is one of my favourites, although i found the run sound a little annoying, maybe not be as bad if it only did it when on the ground, love the ending it the field which closes the game, atleast i hope it closes the game and not just crash lol