Escaping from unintelligent guards by Jackthegreat321

[raw]
made by Jackthegreat321 for LD21 (-)
Made using GML and Paint.net, and is my first finished LD project. Its a bit glitchy towards the end and is very hard (even I have trouble beating it). Enjoy!

Ratings

Coolness 0% 418
Overall 1.82 470
Audio 1.00 371
Community 1.50 467
Fun 1.65 459
Graphics 1.82 437
Humor 1.00 466
Innovation 1.40 490
Theme 3.12 209

Feedback

Josh @ Dreamland
22. Aug 2011 · 20:44 UTC
I found that the controls were very "sticky," to the point of being frustrating. This was a new level of sticky; 25% of the time, the player wouldn't even move while holding a button, which made beating it not even seem worth it, especially when you have to restart every time you're hit.
cornedor
23. Aug 2011 · 05:43 UTC
you can almost touch the guards and the controls dont work very nice.
Hempuli
23. Aug 2011 · 10:27 UTC
F-Secure gives me a 'harmful' -warning for this. I'm aware that it warns about every GM game, but usually it's just a 'suspicious' one, not outright harmful. Could you look into this?
marudziik
23. Aug 2011 · 21:57 UTC
Using a grid concept with fluid movement from one point to another seems unnecessary, as the controls feel, as someone said before, "sticky" (that's not the only problem there), but this doesn't bother me that much.
What bothers me is the fact that I have to start at the beginning of the game every time I get hit. The game needs some more work, but it's not that bad, actually.

Oh yeah, and there is no source available?
SusanTheCat
23. Aug 2011 · 22:48 UTC
I got stuck on the other cells bars and couldn't move
Amadeus
29. Aug 2011 · 20:01 UTC
I also got stuck on the cell bars. Very sticky controls. Put inputs on a stack and pop them at each new animation. I think that'll solve the stick.
summaky
10. Sep 2011 · 15:03 UTC
The controls are very slopping to the point of making the game unplayable, specially on later levels.