EscapeOut by David S. Gallant

[raw]
made by David S. Gallant for LD21 (-)
Made in FlashDevelop with Flixel. It's your average Breakout clone. Or is it?

This is not only my first ever Ludum Dare entry, but also my first game coded from scratch. I've previously used Stencyl to develop game prototypes. EscapeOut itself is more prototype than game: given time, I could improve it by adding sounds, a timer, powerups, and better visual cues. Still, I'm very proud of what I've produced. I hope you enjoy.

Ratings

Coolness 1% 311
Overall 3.12 171
Audio 1.06 366
Community 1.67 432
Fun 2.76 224
Graphics 1.97 412
Humor 3.00 54
Innovation 3.53 80
Theme 3.62 71

Feedback

Rudy
22. Aug 2011 · 15:37 UTC
Brilliant idea! Gives the "uuuh" moment at the end. :)
Marach
22. Aug 2011 · 17:29 UTC
Haha, this game is awesome. Great idea.

:D
Marach
22. Aug 2011 · 17:58 UTC
Please write at least one blog post or you can't receive Trophies! :(
splixel
22. Aug 2011 · 23:25 UTC
Totally loving it :D
Klare
23. Aug 2011 · 00:32 UTC
Very cute :)
xRedx22
23. Aug 2011 · 14:52 UTC
Ha, very clever! I like how it's just a little twist on an old game, very nice!
onefineline
24. Aug 2011 · 02:47 UTC
Hahaha, I thought the game was broken for a sec.
mattperrin
24. Aug 2011 · 03:53 UTC
Nice little "gotcha" there. At first I thought it was a bug. :)
ratking
24. Aug 2011 · 13:26 UTC
Thanks for this game experience. :-)
Andrew
24. Aug 2011 · 13:29 UTC
I press 'w' and a message shows up: you escaped! is it supposed to do that?
jonnopon3000
24. Aug 2011 · 14:08 UTC
Haha, this made me happy :D
I noticed at the beginning when I thought I'd lost that there is no way to lose...and it clicked in my head when the top layer turned out to be blocks. Very clever.
Shigor
26. Aug 2011 · 02:32 UTC
Ok, I almost why the hell you just made another generic breakout / arkanoid clone?... then I missed the ball... Good idea, points for innovation :)
KevinWorkman
26. Aug 2011 · 21:21 UTC
This is the first game that actually made me smile. The "surprise" still feels weird to watch, it's breaking all the rules!
mikolalysenko
26. Aug 2011 · 22:33 UTC
Hah! I like it, very clever!
bach
28. Aug 2011 · 05:29 UTC
Ha, took me a while :) Love the idea though..
MacTuitui
03. Sep 2011 · 12:48 UTC
At first I was like, WTF? then I was like "Ooooohhh". Nice one!
wonderwhy-er
04. Sep 2011 · 16:26 UTC
Haha, funny idea, initially it is "huh, escape?" thoughts :D
Marach
06. Sep 2011 · 21:45 UTC
Still waiting for a blog post...
marudziik
09. Sep 2011 · 08:57 UTC
Very clever, but it did take me a while to get what I'm supposed to do. :)
angrygeometry
11. Sep 2011 · 08:42 UTC
made me smile. great idea, took a tiny bit of working out (i was playing it like breakout) but an overall satisfying game.
🎤 David S. Gallant
13. Sep 2011 · 13:17 UTC
Hitting W to win? Whoops! Left a debug function in the game :S

Marach - sorry about that, I'm a bad blogger and an even worse comment-checker. I'm not sure if it's too late to blog, but I will try.
🎤 David S. Gallant
13. Sep 2011 · 17:59 UTC
Marach - blogged.