Escape Deletion by siebharinn

[raw]
made by siebharinn for LD21 (-)
I have written a short post mortem on the whole thing.
http://www.ludumdare.com/compo/2011/08/22/escape-deletion-post-mortem/

My start and end screens were unfinished, so directions are - use the arrow keys to move, esc to exit from the game, spacebar after you die. Don't touch anything. Don't let anything touch you. Get to the end of each level.

-- Fixed the missing libraries. Back to ruby 1.9.2. Going to move the source up to github today-ish.

-- Uploaded Mac version

-- Uploaded source code

Ratings

Coolness 6% 87
Overall 2.69 308
Audio 3.46 49
Community 2.33 273
Fun 2.46 299
Graphics 2.92 203
Humor 1.33 389
Innovation 2.08 405
Theme 2.46 368

Feedback

zazery
22. Aug 2011 · 23:02 UTC
I like the whole computer feel of the game, especially how the minimal text contributes to it. It didn't feel like I was escaping but I did get the feeling when I was chased by the red enemies.
mes
23. Aug 2011 · 07:40 UTC
great audio work. however, it ran a bit slowly, the player hit box felt very unfair, and each level seemed to have the exact same wall layout.
maxx
23. Aug 2011 · 09:49 UTC
It was great, cool audio! The collision was not very clear.
Shigor
23. Aug 2011 · 17:46 UTC
"Tron" feel is nice, but it was kinda boring (and later maybe too tough). BTW for some reason audio doesn't work for me (WinXP), so i listened to the menu tune manually (nice one :). And your level format is genius :D
joekinley
28. Aug 2011 · 21:07 UTC
Sorry, can't really rate on community. Somehow the link to your journal is broken?
Cool little game. Although it is kinda slow and gets boring real quick, the audio is quite nice. And yeah, the collision boxes are really unfair.

Did not have the patience to try to finish it, but with some polish it could become a cool little game. The feel for speed would be kinda nice.
Spigot
01. Sep 2011 · 04:44 UTC
Nice theme, graphics and sound, but definitely needs more time spent on the gameplay.

Pretty good overall.
summaky
03. Sep 2011 · 22:51 UTC
The sound effects were good. The gameplay a bit dull and I didn't feel like I was escaping, though.
Martoon
11. Sep 2011 · 19:19 UTC
Simple, straightforward concept done well. Soundscape was nice and fit the visuals. Too bad you didn't have time to finish title/ending screens and score, etc.