Mate Escape (LD) by alexandervrs
I finally made it! My 1st Ludum Dare!
Mate Escape! Help our desperate groom escape his wedding and meetup with his secret spouse! Is he fast enough to catch up with her car?
Controls:
Left/Right Arrow keys - Move
Space Key - Jump
Down Arrow Key - Duck
Ctrl Key [Hold] - Focus (Slow Motion)
Esc - Quit Game
F Key - Switch Screen to Fullscreen
W Key - Switch Screen to Window
The game feels it needs a lot stuff, the art took me a lot of time to make. The music is reaaaally simple as it isn't my forte + I was running out of time. I was planning to add more levels, story, enemies, powerups, achievements. But 48 hours is never enough, no? ;)
I liked the weird concept I came up with though. I might expand this into a proper game later if people like it. :)
The motivation and ideas I got out of this Ludum Dare is my personal contest "prize".
Enjoy! Don't get pecked too much!
*Windows build works on XP/Vista/7 (Extract all the files/folders from the zip first)
**Source requires Game Maker 8.1 + the extensions installed from the zip
Mate Escape! Help our desperate groom escape his wedding and meetup with his secret spouse! Is he fast enough to catch up with her car?
Controls:
Left/Right Arrow keys - Move
Space Key - Jump
Down Arrow Key - Duck
Ctrl Key [Hold] - Focus (Slow Motion)
Esc - Quit Game
F Key - Switch Screen to Fullscreen
W Key - Switch Screen to Window
The game feels it needs a lot stuff, the art took me a lot of time to make. The music is reaaaally simple as it isn't my forte + I was running out of time. I was planning to add more levels, story, enemies, powerups, achievements. But 48 hours is never enough, no? ;)
I liked the weird concept I came up with though. I might expand this into a proper game later if people like it. :)
The motivation and ideas I got out of this Ludum Dare is my personal contest "prize".
Enjoy! Don't get pecked too much!
*Windows build works on XP/Vista/7 (Extract all the files/folders from the zip first)
**Source requires Game Maker 8.1 + the extensions installed from the zip
| Windows | http://www.wuala.com/alexandervrs/Public/LudumDare/Mate%20Escape/MateEscape-win.zip/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5234 |
Ratings
| Coolness | 0% | 418 |
| Overall | 3.54 | 60 |
| Audio | 4.00 | 12 |
| Community | 2.17 | 314 |
| Fun | 3.15 | 110 |
| Graphics | 4.38 | 8 |
| Humor | 3.09 | 50 |
| Innovation | 2.62 | 286 |
| Theme | 3.38 | 124 |
The gameplay could use some tweaking here and there, particularly for enemy/collectible spawning (make it so food never appears right next to enemies or below ones low to the ground, otherwise it is impossible to get). Then again, perhaps those serve as temptation.
Great work, nice high-res 2D graphics.
Nevertheless, I enjoyed the artwork, and the style. The tie flapping in the air cracks me up.
My biggest gripe is that the game is a little hard to control. It takes a little too long to jump and you stay in the air a little too long, IMHO. It was still fun to beat. 4* overall.
I just played the game a second time after writing that. I thought the game was one that you're supposed to just play forever and get as far as you can, but apparently there was an ending. It was really pretty easy to get there though. It seems like you just duck down most of the time and maybe jump over a low bird every now and then. Even if you hit most of the low birds, it seems to me like you'll end up grabbing enough health powerups that they won't matter. Of course if you wanted to really optimize your score, you'd want to be jumping for high fruit and stuff, but it seems like at high speeds there's not much of a chance of being able to catch them.
The graphics and music are pretty nice. I'm sorry if I came across as too negative here. I'm trying to be constructive.
Supposedly, there would also be a bride chasing you, each hit from enemies would make you lose speed and eventually getting caught in the raging bride's hug xD. Due to time though I could not add this nor an intro to properly introduce the characters and the plot.
@ChevyRay
Yeah the food ovelapping bug happened to me as well and could be easily fixed. I left it in due to lack of time.
@AndyBrown, @offwhitefox & @marudziik
Sadly as well I didn't have enough time to playtest the game properly. After playing around enough times and having friends to play it I had complaints about the ridiculous speed, which I agree, speed should increase but not too much that is impossible to dodge enemies and give the player proper time to react.
@pekuja
No worries, that's why comments are for and I agree with everything you've said.
Thanks for the comments guys. All are much appreciated. :D