Captive by cakemonitor
Captive
Captive is a game created in Blitz3D (www.blitzbasic.com) for the competition Ludum Dare 21.
It was created by Martin Cooke on behalf of Drytree Studios. I worked solo, created all my assets in 48 hours, and have included source.
Enjoy :)
Captive is a game created in Blitz3D (www.blitzbasic.com) for the competition Ludum Dare 21.
It was created by Martin Cooke on behalf of Drytree Studios. I worked solo, created all my assets in 48 hours, and have included source.
Enjoy :)
| Windows | http://www.mediafire.com/?mzdob3d9nhm6ovn |
| Source | http://www.mediafire.com/?7af0mj142ca3aab |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5357 |
Ratings
| Coolness | 0% | 418 |
| Overall | 2.75 | 290 |
| Audio | 2.00 | 271 |
| Community | 1.56 | 457 |
| Fun | 3.06 | 131 |
| Graphics | 2.38 | 331 |
| Humor | 1.33 | 389 |
| Innovation | 1.81 | 453 |
| Theme | 2.81 | 292 |
After I realized boulders can stay on my head until I move and (round) boulders will roll off one another if they can, I was able to beat it with some diligence :). It's a "fair" game once you know the mechanics, so the puzzles were very rewarding. Still, this would've been a better experience for all if there were some easy levels.