The Island by balorian

[raw]
made by balorian for LD21 (-)
RTS style game where you lead a group to rebuild their ship and escape the horrors of The Island.

Made with LWJGL and Java, might work on MacOS and Linux but has not been fully tested on those platforms.

Ratings

Coolness 2% 246
Overall 3.13 165
Audio 2.93 115
Community 2.50 239
Fun 2.94 159
Graphics 2.88 208
Humor 2.54 111
Innovation 3.31 125
Theme 3.13 205

Feedback

Daveydag
22. Aug 2011 路 13:59 UTC
Really fun little game. RTS gameplay is well implemented and the game itself is a nice challenge. Nothing beats MONKEYS!
Alexbrainbox
22. Aug 2011 路 17:24 UTC
Error while downloading applet...?
eggplantanimation
23. Aug 2011 路 02:13 UTC
Great game! A little too hard at the beginning, though. How did you create the applet? I have an application written with slick that I would like to applet up.
Jonathan Whiting
23. Aug 2011 路 06:30 UTC
Maybe I just suck, but I found this waaaay too hard, couldn't really achieve anything. Decent scope for a weekend, but I think you'd have benefited from less mechanics and more polish.
馃帳 balorian
23. Aug 2011 路 09:41 UTC
eggplantanimation: LWJGL has a tutorial on this here: http://lwjgl.org/wiki/index.php?title=Deploying_with_the_LWJGL_Applet_Loader_-_Introduction
馃帳 balorian
23. Aug 2011 路 09:44 UTC
The game probably is a bit too hard at the moment, I made a few last minute tweaks to it that I most likely shouldn't have, and didn't have enough time to implement a difficulty setting option. I might continue to develop it further though.
Jhelle
23. Aug 2011 路 19:32 UTC
Nice game. Was hard to see which guy you had selected though
matthias_zarzecki
25. Aug 2011 路 20:51 UTC
This is a neat idea! (but in need of balancing. This is incredibly hard)

I also like the mumbled voices (remind of Blendo-games). How do you create those?
Shigor
26. Aug 2011 路 17:04 UTC
Good game, although as was already said, too hard. Quick switching between sailors via numeric keys would help a lot. One of the better I've seen so far, congratulation.
tcstyle
28. Aug 2011 路 18:53 UTC
I totally lost. Very fun approach but the interface should be much improved.
Orz
31. Aug 2011 路 22:40 UTC
Very ambitious for a 48 hour compo. I have a similar project so I know how tough it is to complete this. I found it slow and confusing in the beginning, but the graphics were really clear and functional, and I like the feedback on the AI state of the sailors.
AJMilsom
12. Sep 2011 路 17:58 UTC
very nice, although very hard, i had lots if monkeys at once, it seems random but maybe a bit too aggressive