Quean Bee by peterstock
My first game jam, and I heeded the wisdom of McFunkypants regarding the avoidance of noob mistakes, going with something very simple.
A 2-player game: get your lovely bees across to the other side of the screen, but stop the other player from getting their bees across. Bees sting each other when they meet and die shortly afterwards.
Would good games seem as good if there weren't bad ones to compare them too? Do my terrible graphics somehow benefit the community by providing a low-water reference point?
A 2-player game: get your lovely bees across to the other side of the screen, but stop the other player from getting their bees across. Bees sting each other when they meet and die shortly afterwards.
Would good games seem as good if there weren't bad ones to compare them too? Do my terrible graphics somehow benefit the community by providing a low-water reference point?
| Windows | http://www.peterstock.co.uk/download/Quean_Bee.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5400 |
Ratings
| Coolness | 0% | 418 |
| Overall(Jam) | 2.09 | 68 |
| Audio(Jam) | 1.78 | 55 |
| Community | 1.40 | 486 |
| Fun(Jam) | 2.00 | 58 |
| Graphics(Jam) | 2.20 | 70 |
| Humor(Jam) | 1.13 | 72 |
| Innovation(Jam) | 2.60 | 38 |
| Theme(Jam) | 1.70 | 82 |
I didn't read the rules properly at the beginning, and didn't make my engine code publically available before the competition, so this is just a jam entry.