{"author_link":"\/author\/nmccoy\/","author_name":"NMcCoy","author_uid":"2081","comments":[{"author_name":"kavs","author_uid":"5586","time":"Aug 22, 2011 @ 7:42pm","epoch":1314041820,"text":"Not bad! Smooth gameplay and I finished at just the right timing, so your pacing is good.\r<br\/>\r<br\/>I was confused with the startup that it puts you on that screen, and don't really understand the story or why I have the end time that I did. Or the artifact rating. I guess it's a parody of MegaMan or something? :P\r<br\/>\r<br\/>Either way, well done!"},{"author_name":"kevglass","author_uid":"5134","time":"Aug 22, 2011 @ 8:00pm","epoch":1314042900,"text":"Fantastically solid platformer, nice to play thought the hit box for the player seemed a bit off."},{"author_name":"NMcCoy","author_uid":"2081","time":"Aug 22, 2011 @ 8:24pm","epoch":1314044340,"text":"Notionally, this is the very last segment (i.e., post-last-boss escape sequence) of a fictitious NES-era Metroid knockoff, being played on an emulator."},{"author_name":"splixel","author_uid":"5185","time":"Aug 22, 2011 @ 10:50pm","epoch":1314053100,"text":"Awesome, I love the idea behind this one. Great fun too!"},{"author_name":"Bleck","author_uid":"418","time":"Aug 22, 2011 @ 11:02pm","epoch":1314053820,"text":"Physics are a little slippery. I kept falling off the platforms."},{"author_name":"Mark Overmars","author_uid":"1566","time":"Aug 22, 2011 @ 11:22pm","epoch":1314055020,"text":"Wow, this is a good game. The graphics and audio were great given the time constraint."},{"author_name":"krangGAMES","author_uid":"2994","time":"Aug 23, 2011 @ 4:51am","epoch":1314074760,"text":"That was awesome! A great bite-sized little game!\r<br\/>\r<br\/>The intro was great, at first I thought you had accidentally uploaded a partially completed debug build or something. After the game, I understood the tongue-in-cheek stats screen. ;)\r<br\/>\r<br\/>Audio was excellent, gameplay was solid, I finished with LITERALLY one second left so the timing was obviously very well tuned. My only complaint is that controlling the player in mid-air was a bit uncomfortable, and made some platforming sections frustrating. I got used to it though, and it didn't detract from gameplay.\r<br\/>\r<br\/>Great work!"},{"author_name":"Hangedman","author_uid":"4368","time":"Aug 24, 2011 @ 8:37pm","epoch":1314217920,"text":"Haha, nice little parody. Strange, but fun and functional. Controls were kind of floaty."},{"author_name":"hayfield","author_uid":"5730","time":"Aug 25, 2011 @ 11:20am","epoch":1314270900,"text":"When you land you seem to slide a block in whatever direction you were moving in (unless you're pressing to move the other way), making it hard to accurately land on the smaller platforms."},{"author_name":"mtthwcmpbll","author_uid":"3178","time":"Aug 26, 2011 @ 3:22am","epoch":1314328620,"text":"Awesome all-around - I had trouble getting used to the slippery controls though, I felt like I was sliding off platforms and taking forever to stop on the ground.  Other than that, I loved the chain reaction effect and the music and visuals made for a fun escape sequence.  I was also confused about the startup screen, but I see that explained here in the comments and I like the idea a lot.  Nice job!"},{"author_name":"pdyxs","author_uid":"2440","time":"Aug 26, 2011 @ 12:07pm","epoch":1314360120,"text":"Nicely done! The artefact rating confused the hell out of me, but the basic gameplay was awesome!"},{"author_name":"summaky","author_uid":"1885","time":"Aug 26, 2011 @ 5:50pm","epoch":1314380700,"text":"Very nice platformer, although I also was a little confused by the start screen :-)"},{"author_name":"Edsploration","author_uid":"5758","time":"Aug 30, 2011 @ 6:31pm","epoch":1314728760,"text":"ooooo I like this one! Great idea with the start screen and &quot;load state&quot; upon death. Short but good level design. Controls felt a bit slidey (and a bit default Flixel physics) for asking the player to traverse one-space-wide platforms.. although it's a small quip because the player could have been faster and not faced it, and supposedly they have already been playing this game and learning the controls for over 46 hours."},{"author_name":"Rudy","author_uid":"4807","time":"Aug 31, 2011 @ 1:38pm","epoch":1314797580,"text":"Nice little game, like the blow-up mechanic. Controls are good, only friction is too low, causing occasional slide-off-platform. The game is slightly on the hard side, but not frustrating, and quite finishable. Art is a bit minimalistic, but it works. Decent music, but may be not &quot;panicky&quot; enough for the scenario."},{"author_name":"marudziik","author_uid":"5431","time":"Sep 4, 2011 @ 6:19pm","epoch":1315160040,"text":"Controls feel a little slippery, but I managed to beat it. Twice. :] I like the look and feel, graphics are very consistent, audio is... well, awesome. A very nice entry, and damn, I don't really see any flaws! One can even use the delayed tiles explosion to travel faster through parts of the level and I'm quite sure it's an intended feature.\r<br\/>\r<br\/>I definitely would like to play all &quot;other levels&quot;. :)"},{"author_name":"Chaoslab","author_uid":"5609","time":"Sep 5, 2011 @ 9:53pm","epoch":1315259280,"text":"Found this kind of addictive and enjoyed finishing it! Nice work, had a completed feel about it! :-)"}],"images":["ld21\/2081-e94431b1890b102895749ffcce05be70.jpg"],"links":[{"url":"http:\/\/nmccoy.net\/games\/LD21\/","text":"Web"},{"url":"http:\/\/nmccoy.net\/games\/LD21\/Escape.zip","text":"Source"}],"metadata":{"g_key":"32633","g_author":"2081","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32663","g_title":"Planetary Mission","g_status":"UCHK1","g_place":"63","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/2081-shot0.png-eq-900-500.jpg"],"text":"Z = jump, X = fire\r\nI coded this on a friend's computer, so if there's a weird @author comment in a source file I've overlooked, that's why. All assets and code are my own.<\/p>","title":"Planetary Mission"}