{"author_link":"\/author\/jacic\/","author_name":"Jacic","author_uid":"5267","comments":[{"author_name":"ExciteMike","author_uid":"935","time":"Aug 25, 2011 @ 9:20pm","epoch":1314306900,"text":"He walks sooooo sloooooooooooowly."},{"author_name":"PaulSB","author_uid":"1626","time":"Aug 26, 2011 @ 12:59pm","epoch":1314363240,"text":"He is very slow, which I was sorta willing to accept until I had to beat a clock! No chance."},{"author_name":"summaky","author_uid":"1885","time":"Aug 27, 2011 @ 3:00pm","epoch":1314456900,"text":"I had just 1 second to spare, and I had to move mostly in diagonal because he moved (or at least seemed to move) faster.  Also, stopping me dead on *any* collision to the walls is not nice, because sometimes I just hit the corner and I lost some precious time.\r<br\/>\r<br\/>Nicely done."},{"author_name":"Jacic","author_uid":"5267","time":"Aug 28, 2011 @ 1:32am","epoch":1314494820,"text":"Thanks for the feedback everyone! I've increased his speed for the next build of the game, which will probably be available soon."},{"author_name":"Jedi","author_uid":"4799","time":"Sep 5, 2011 @ 12:03pm","epoch":1315223880,"text":"Yeah, the compo was too slow. V1.1 is fun but the gameplay feels a little lacking. The puzzles weren't too hard; I beat it the first time with 15 seconds left.\r<br\/>\r<br\/>The tutorial levels are really tedious and I felt my main incentive for finishing the game was to ensure I didn't play them again. I hope you respawn the player from the 90 second mark (I didn't check).\r<br\/>\r<br\/>If there was one more gameplay element going on, say shooting some soldiers, it would've been much more captivating.\r<br\/>\r<br\/>The audio hurts my ears.\r<br\/>\r<br\/>Overall, it's fairly complete so that makes it a good 1st entry :). The post-compo version is fun, too."},{"author_name":"Sanguine","author_uid":"4159","time":"Sep 8, 2011 @ 7:38pm","epoch":1315510380,"text":"I think the game was a bit easy, it didn't really feel like a puzzle game."},{"author_name":"Jacic","author_uid":"5267","time":"Sep 10, 2011 @ 4:36pm","epoch":1315672260,"text":"Sanguine: Yeah, it was originally meant to be a puzzle game, but sorta moved toward the story as I went on. I still have some bits of story that I might throw in eventually.\r<br\/>\r<br\/>Jedi: Thanks. I was thinking about adding (alive) soldiers, but I was running out of time. I might add it though."}],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/27464471\/LD21\/Jacic-Prisoner-LD21.zip","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/27464471\/Prisoner\/Jacic-Prisoner-1.1.0.zip","text":"POST-COMPO Version"},{"url":"http:\/\/dl.dropbox.com\/u\/27464471\/LD21\/Jacic-Prisoner-LD21-src.zip","text":"Source"}],"metadata":{"g_key":"32612","g_author":"5267","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32642","g_title":"Prisoner","g_status":"UCHK1","g_place":"384","g_commentcount":"7","g_site2_node_id":"0","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"text":"This was my first Ludum Dare. I'm happy I was able to finish a game in time! (This is Windows only right now. I may eventually port it.)\r\n\r\nTry to escape from the prison.\r\n\r\nUpdate: A new, improved version is out! (See above, source\/everything included, POST-COMPO)<\/p>","title":"Prisoner"}